Any tips?
I've started making a graphical one, (pretty much looks I.V.A.N. like) but i started from scratch as a learning experience.
There are whole indie communities dedicated to roguelike development. I'd link you but I can't remember any names, so ask google. You'll find information there faster and more comprehensively than you will here.
well, i think i know the one's you're talking about, but those are a bunch of general tips, and some more in depth stuff, but it kind of boring to wade through it all.
I was looking for something like: "Oh man, make sure you don't ___. I did and had to rewrite my whole ___ routine."
>>4
holy freaking crap