Hot pockets are an okay food.
Previously, on [Contentless] ITT you post right now [ASAP] your current thought [Brains][Thinking][Personal]:
#1 http://4-ch.net/dqn/kareha.pl/1213916710/
#2 http://4-ch.net/dqn/kareha.pl/1250275007/
#3 http://4-ch.net/dqn/kareha.pl/1292544745/
#4 http://4-ch.net/dqn/kareha.pl/1315193920/
#5 http://4-ch.net/dqn/kareha.pl/1326391378/
#6 http://4-ch.net/dqn/kareha.pl/1333279425/
#7 http://4-ch.net/dqn/kareha.pl/1340196069/
#8 http://4-ch.net/dqn/kareha.pl/1346800288/
#9 http://4-ch.net/dqn/kareha.pl/1353182673/
#10 http://4-ch.net/dqn/kareha.pl/1360549149/
#11 http://4-ch.net/dqn/kareha.pl/1367260033/
#11.5 http://4-ch.net/dqn/kareha.pl/1367260120/
#12 http://4-ch.net/dqn/kareha.pl/1372849946/-255,257-
#13 http://4-ch.net/dqn/kareha.pl/1368127055/
#14 http://4-ch.net/dqn/kareha.pl/1395672319/
#15 http://4-ch.net/dqn/kareha.pl/1409746601/
#16 http://4-ch.net/dqn/kareha.pl/1420075161/
#17 http://4-ch.net/dqn/kareha.pl/1430947686/
#18 http://4-ch.net/dqn/kareha.pl/1440133389/
#19 http://4-ch.net/dqn/kareha.pl/1447380051/
#20 http://4-ch.net/dqn/kareha.pl/1454364216/
#21 http://4-ch.net/dqn/kareha.pl/1462941578/
I need to masturbate today. What a pain
I just want to snuggle.
I just want to smuggle.
🔔
STRUGGLE SNUGGLE
(E🔔E)
fuck you
... Inside the room is a large collection of pick up advice, which the man is free to consult. A woman passes messages through a mail slot...
I wish we all live in 3D worlds with 3D smiles
In the land of the autists, the man with aspergers is king.
stop laughing you fucking hyena (E🔔E)
A girl wearing odd socks can be a very cute thing indeed.
inferiority complex - A persistent sense of inadequacy or a tendency to self-diminishment, sometimes resulting in excessive aggressiveness through overcompensation.
Chemistry is really all about taking it easy
That doesn't sound right, but I don't know enough about chemistry to dispute it!
All I want in life's a little bit of love to take the pain away.
where's the kyary pamyu pamyu x sophie collab ffffuck
🔔🔔
>>572
I lied, I'm not actually working on it...OTL
but I do want to write part 2 eventually!! I'll publish in the next DQN zine.
faaaaaaaarrt
<insert story about randomly and partially populated arrays of pointers, zero-indexing, the left shift operator, and intermittent segfaults>
I am acutely aware that time is important and that I must plan, but I don't know what to plan. A year from now I will be thinking "Oh no, if only I had planned and implemented said plan, I would be in a much better place than I am now."
Now I know how the man who decided how many toothbrushes to make in the USSR felt.
>>627 Plans only open the door to disappointment, it's better to act impulsively, with the determination to always push harder and harder.
I thought with one ball gone my scrotum might shrink down a bit but nah, it's like a golf ball rolling around in a pillowcase down there
its fuckin weird tbh
Cute girl sleepily poking her head out from under the duvet, then, through her dishevelled hair and half-closed eyelids there's a flash of recognition as she remembers that real life sucks, before she rolls over and goes back to sleep.
Cute girl learning a new DVCS.
Santa Dog's a Jesus Fetus Has no PRESENTS. Has no PRESENCE.
In the FUTURE.
Medieval peasant who thought a clumsy girl would be moe as a wife now dying of thirst because she broke all his water jugs
>>581,583,585-587,595
Please stay safe if you are brave to dress as a clown. It's like a horror movie with roles reversed, it's like playing as a clown in Space Station 13: http://www.fox5ny.com/news/211554091-story
What did America do to screw up the image of clowns so much and instil fear of them in the heart of an average citizen?
>>635
the clowns did that to themselves...I know I was always freaked out by them when I was young, but it's down to an uneasy buzz now
An obese child has slipped and fallen into a well. She luckily managed to grab the barbell lying across its mouth, but her grip is slipping and she's moments from death. I show up, muscles bulging through my tank top. "Need a lift?"
ugly girl deciding to FtM to fit in better
>>623
Maybe you could include it in the booklet cover of the next DQN Electronics laserdisc?
What a weird movie. Everything was covered in dirt, dust, and water
>>636
Here, in Europe, I was annoyed of their antics, not scared by them. It wasn't a fear of the clowns but rather a fear of getting chosen to be dragged to the stage which would likely involve "I don't wanna", having to go anyway and making a fool of myself in front of the laughing crowd — and, worse, in front of my friends and family.
I have never got picked.
You could easily imagine a chaotic good paladin. Basically Batman except you beat the shit out of demons and necromancers wherever you find them. Paladins get a bad rap because most rule systems make them fucking gay as hell.
an rpg without player choice is just a glorified book
How much time and money would be saved worldwide if everyone knew simple shortcuts, even basic ones like ctrl-backspace? It would probably be the end of the 40-hour work week.
If I have a fourth night with less than 4 hours of sleep, my brain will shut down.
Cute girl at kumoricon frustrated at the lag on the stepmania machine
>>644
Lots of people have pointed out that the alignment system is dumb, that L/C and G/E aren't treated as properly orthogonal by the rules, blah blah blah. I'd like to propose something different.
Back before the eAf, D&D had just Lawful/Neutral/Chaotic. This was taken directly from Weird Tales-esque fiction, significantly Moorcock. The alignments were directly embedded into the settings of those stories, though: there were tangible (well, sometimes) forces of Law and Chaos at work, and heroes were often servants of one of the other, willingly or not. Good and Evil were complex shades of relativism and perspective, Law and Chaos weren't. This worked, because lots of DMs wanted to run those sorts of settings and the liked those rules.
Sometime before the eAf, a Good-Evil axis was added. I've never seen an authoritative reason for why, but my private suspicions are that the games at the time, which were huge, multi-group affairs, wanted to use alignment as a way of distinguishing individual factions of players, and L/N/C wasn't enough. This way, G/N/E would represent a character's individual motivation, and L/N/C would represent how that character was being used by destiny (partially affected, of course, by the character's own desires).
Most games these days don't use Moorcockian settings, and instead leave alignment to be a rough approximation of personality. This leads to bizarre arguments over whether Robin Hood was Lawful (for sticking to a personal code) or Chaotic (for choosing a code that differs from the local legal authority's), and to whether one's alignment changes when crossing international borders.
The upshot, I think, is that paladins' alignment restrictions make perfect sense, but only if you have a setting in which alignment directly means gserves THIS higher power, intentionally or noth, and in which those higher powers happen to be labelled LG. In that situation, for example, falling makes perfect sense: it's not so much that the paladin is being punished for not toeing the line as that, through whatever circumstances (intentional or not), the character's destiny is no longer moving in the direction LG wants it to go, and it makes sense for LG to cut losses. (Of course, that's still not a very fun mechanic for the way today's games are played, where players are supposed to have personal connections to every character they play and write up a backstory and blah blah blah.)
A Batman-like paladin, in such a Moorcockian setting, would be a perfect candidate for a semi-willing servant of a paladin-sponsoring entity. But, since alignments operated in scales of conflicts far beyond human understanding, you could easily have situations in which Law says gActually, as part of our final endgame, Robin needs to die right here, so your healing powers are temporarily revoked. Good job punching those demons, though!h.
(Of course, the best thing would be for DMs to alter the rules they use in order to thematically support the setting they want to run. Alignments would usually be the first thing to go.)
I have been programming all day and I have also had rather some rum and I'm still going strong. Today is a Fucking
Go find yourself.
irreparably lonely
you gotta do the cooking by the book
""If the numbers go up werr having more fun
>>650 I don't have anything to add but I wanted you to know that I read this post and enjoyed it very much, thank you.
Your dick can't even get hard enough to please your woman, yet you get turned on by watching me fuck her in front of you? You're pathetic. Now watch and jack off like the sorry excuse for a man that you are as I give your wife pleasure beyond anything she has ever dreamed of. She will beg for more and more of my alpha god cock. The blood of a thousand generations of sex legends will course through my hot, throbbing, perfectly sculpted member as it pumps life juice into your beloved's womb. Then with the force of a linear activator it will continue to thrust unholy pleasure into every orifice of her shivering flesh, permeating her innards, joining us together as a single entity, Armilus; her sweet vaginal folds will widen to envelop me, and the glorious junction of our carnal desire will shatter the skies. The earth will split in twain and from the foul sulfurous depths will arise a slithering army of impish roachmen. Darkness is law. Bow to your Lord. Bow and cum.
Cat got bored of its own body heat and decided to siphon mine instead. Adorable shitbag.
I want you to picture in your mind's eye a cute girl. But not just any cute girl; the absolute cutest girl you can conceive of. This is no trivial task, so let's take it one step at a time.
We will begin by picturing her face. By way of guidance, the facial features most commonly identified as cute include large eyes, a small mouth and nose, a large forehead, and rounded cheeks and chin. This is only guidance, however; you should imagine whatever you find cutest. Once you have an approximate face, consider her hair; the way the hair frames the face makes a large difference. There are many possible ways for a cute girl to wear her hair, so be sure to consider the full range of possibilities, considering length, colour, if/how it is tied up, symmetry/asymmetry, and if/how it covers parts of the face or ears. It is advised that you visualise several possibilities (say, at least five) before settling on one as the cutest.
Next, you should consider the details and accessories: the colour of her eyes, whether or not she wears glasses, whether she has anything in her hair (e.g. hairbands/ties, or flowers). Once you have a cute face settled, picture her smiling. Not just a single smile, but the full range of expression, from the self-conscious half-smirk to the toothy grin, to full on laughter.
Of course, a cute girl is more than just a disembodied head. Next, we will consider the rest of her body. First, visualise her general body structure and proportions. Beginning with her torso, consider how thin or plump she is, and how well defined her hips, waist and breasts are. Then consider how long and how thin her arms and legs are in relation to her torso, and how large her head is in relation to the rest of her body. Again, the details are important: spend some time considering the relative size, shape and thickness of her hands and feet.
Now that she has a body, we must consider her clothing. Similarly to the hair, given the sheer range of possibilities, you are advised to take your time and visualise several different outfits. There are many details that can be varied: consider the length of her dress/skirt/shorts/trousers and how much of her legs are visible; similarly with how long her sleeves are. Consider jewellery, footwear, scarves, mittens, and all the countless other potentially cute things she could be wearing. Deciding what outfit is cutest is likely to take some time; move on to the next part only when you are ready.
At this point we should reiterate that we are considering a cute girl, not a cute doll. She is to be visualised as an actual person, with actions and movements and a will of her own. To accomplish this, and to further her cuteness, we will now visualise this cute girl doing something cute. The exact activity is not important, so much as the motivation behind it and how she experiences it. The activity should be something which evokes ideas of youth and fun. It should be something which regular (uncute) adults, in general, do not do, or at least do not do for leisure (for instance, cooking). Creative pursuits are ideal for our purposes.
You should spend at least a minute visualising your cute girl doing this cute thing in as much detail as possible. Take a deep breath and close your eyes, if it helps. Picture how her body moves as she performs the activity. Picture her facial expression, and how it might change to match her mood as the activity progresses. Imagine what might be going through her mind as she becomes ever more engrossed in what she is doing.
Until now, our visualisation exercise has been entirely disconnected from you, the visualiser, apart from indirectly integrating your personal ideals with respect to cuteness. From here, the experience will become more personal. (As an aside: at this point, as she is a fairly well defined concept, you may, at your own discretion, choose to give her a name. It goes without saying that her name should be as cute as she is).
Now, imagine the cute girl looking up from whatever activity she has been performing until now and noticing you. You are not a stranger to her; she knows and loves you. It is likely the first thing she will do is to greet you. Consider how she addresses you: is it by name, or by some other affectionate term (such as "papa" or "onii-chan")? Picture simultaneously what nonverbal cues she gives to express how happy she is to see you. These may be subtle (e.g. eyes widening, or dropping something she was holding as part of the activity) or not so subtle (e.g. running over and hugging you).
Once you have greeted one another, you should picture yourselves interacting in some way. If appropriate, it could simply be continuing the activity she was performing earlier, but together this time. It should be something reasonably intimate. Possibilities include holding hands and going for a walk, or snuggling up close to one another under a blanket while watching TV, or one of you performing mimikaki on the other. It is here cautioned that visualising anything sexual is likely to run counter to the goals of this exercise.
In order to increase the intimacy and immediacy of the situation, you may imagine yourselves having a conversation. Try telling her how your day has been, and asking how hers was. Picture how she responds, both verbally and nonverbally. In general, you should simply act as you naturally would in this situation. Imagining natural speech from another person can be difficult, and may feel like you are putting words in her mouth. If you have difficulty with this, it is advised that you stick to nonverbal communication, such as smiling, laughing and cuddling.
You should now take a moment to acknowledge your own emotional response to this situation. Being this close to a cute girl who clearly loves you is almost certainly, over all, a pleasurable experience, but your emotions may not be entirely positive. You may have felt some sense of awkwardness initially; hopefully this has subsided by now. You may feel jealousy that you cannot be as cute as she is. You may feel guilty, on the basis that she couldn't love you for what you truly are, and if she does love you it must be that you are deceiving her in some way. You should acknowledge these feelings, if applicable, as real and significant parts of the experience, but after acknowledging them you should set them aside and focus on the moment. The only strong feelings you should have are those evoked by her cuteness.
You should continue this visualisation for as long as it continues to be enjoyable to you. You are encouraged to try multiple different activities with her, and see what works and what doesn't. Do not concentrate on reading this text; instead, close your eyes, take a few deep breaths, and lie down if you think it will help. You should move on to the next paragraph only once you are ready to finish the exercise.
All good things must come to an end. It is now time to say goodbye to your cute girl and move on. As she loves you, naturally, she is unhappy to see you go, but she understands and sympathises. Besides verbally saying your farewells, you should also give one another one last hug, or perhaps kiss her on the forehead; whatever feels right to you. Once you have parted, spend a few moments remembering her: her behaviour and mannerisms, her voice, her clothing, and her face. Then you can clear your mind and return to your own body and where you presently are, reading this.
Now that we have successfully constructed a cute girl from first principles, what remains is to deconstruct the experience and see what we can learn from it. This process will take the form of a series of questions to guide your reflection. Though some might be considered "leading" questions, they are not intended to force you towards any particular conclusions; only to offer a range of possible interpretations and meanings that could be drawn. It is advised that you spend a few seconds on each.
Thank you for taking the time to participate in this exercise. I hope it has been of interest to you. If you feel comfortable doing so, please share a brief description of the cute girl you visualised, and your personal thoughts on this experience.
>>660-662 I tried this but I just kept picturing Mimori Suzuko
Uber sent me some sweet bread, cool.
Paisley is gonna make a comeback
>>482
After seeing this post the phrase got stuck in my head for a few days, with the feeling that I'd heard it somewhere. I finally realised today: it's from ΘΘΠη's song Vb^[Xs[h, isn't it? But I'm pretty certain it's \ξ, not c.
>>671
Well, the latest DC Comics movies were huge jokes with enormous budgets.
>>668
But that's both sides. The only ethical choice is not competing?
>I'm pretty certain it's \ξ, not c.
it is, I just enjoy the image of nanahira as a voyeuristic lolicon
What an exciting place! Every day, a new smell!
It's not even funny how in need of a hug I am right now.
Only a year and a half until September 9000th! I can't wait, the 7000th and 8000th were so much fun.
>>676 back when i used to browse /d/ a lot there was the occasional thread for it, so i guess that isn't exuberantly positive but there were clearly those who got off to it
I don't wanna kill myself, I just wanna cease existing
faggots
If there's a God I'm gonna punch him in the fucking dick when I meet him. Can I just have one goddamn nice thing in my life? Evey time I try to bring myself out of this shitbucket the universe itself sends lobsters to drag me the fuck back in.
of all the things that "make gen" could have autocompleted to, how did google know I wanted "make gensokyo great again"
I love it when my wrist gets all sweaty under my bracelets, I just can't stop sniffing my sweaty wrist!
I got my first badge on a github project!
Now I want pizza but no one delivers at 2 am. Death and suffering.
rets nyaa
My feet are super cold.
Nobunaga scores the martial victory over the Canadian premiere, but Justin "if you kill your enemies, they win" Trudeau claims the overall victory by taking the moral high ground.
I smell like I sound: of gravel.