>you will be rewarded when the entire thing all comes together in entirety in the end when all the agendas and conspiracies are revealed, and suddenly the whole story seems clear and this insane mastermindedly-created MASSIVE story is unveiled...and you're just like..."whoah."
.hack// on PSP, finally
returning characters list till now
just picking this up again.
It's sad how popular SAO's gotten, while .hack's pretty much faded into obscurity. SAO games are pretty awful too.
IMOQ was good, GU was good, but good god, LINK was awful. Horribly repetitive, with that QTE hit-the-line battle system, and the characters weren't even the actual characters, just Aura's memories.
What were they even thinking with Link? And with a series full of great character designs, how'd they end up with generic shounen kid?
Not to mention the mobile games.
More mass-market appeal maybe? The entire art style of Link genericized quite a bit. Going from Yoshiyuki Sadamoto character designs to whatever Tokio was, it was such an incredible downgrade.
Holy shit yes, GU HD trilogy port with additional stuff announced. Can't wait to see what they add.