>>46
Writing is easy, and if nothing else we could always team-wiki write.
First of all, we need to decide on which concept we're going with.
>let's make (1) a game that (2) features a hikkikomori that people can relate to "learn from" and that (3) also contains music and voice acting.
>I think the game should be about Grandpa and Junior.
>other
The first idea was mine, so I would probably do more to support it, but if anyone else has any other ideas, we might come up with something better.
General plan of attack:
- Come up with a good concept, that can by contributed to by people with various talents, and that we can come up with a lot of material for.
- Brainstorm/elaborate on this concept. i.e. figure out events we want to have, characters, plot pieces, etc.
- Start a wiki. This way we can keep track of character stats/profiles, and easily flesh out concepts. Eventually, we could finish writing a route of a story. (If we go with the hikki idea, I'm thinking we can have multiple characters to play as, and a route for each.)
- Somewhat after the start of 3. we can start with character designs and trying to find a game engine that fits our needs.
- After we finish with say, one route we can start making the music and illustrations to fit this route. This step will probably be the longest.
- ???
- Profit.