ITT: visit the infamous vidya imageboard (4)

1 Name: Anonymous Gamer : 2019-11-23 08:50 ID:seloSh7v

Bring something back.
The newer, the better.

https://boards.4channel.org/v
Catalog:
https://boards.4channel.org/v/catalog

2 Name: Anonymous Gamer : 2019-11-23 09:16 ID:Heaven

2GET

3 Name: Anonymous Gamer : 2019-12-02 21:46 ID:Heaven

This should be a good one to archive for another 10 years. We can come back and laugh at the people that believed this:

>What went right about Pokemon Sword & Shield?

Showed that the Pokemon themselves genuinely do not matter with the exception of prominent marketing mascotmons like Pikachu.
It's interesting to see how little they matter compared to the general gameplay loop that's present in all Pokemon games. It's for this reason why I'm curious that there were so many complaints about Pokemon restrictions in some previous games. Did the fanbase change, or did GF distill the perfect balance required to draw people in while restricting it by the most severe measure yet, by removing 2/3rds of the Pokemon from the game's code?
It's an interesting study in the design of a franchise and how minor the influence of groups of the potential consumerbase are compared to others, and how the effects of online discussion, news, and campaigns affect so few people.
This is further exemplified in the general praise of elements such as the graphical fidelity of the games, the online infrastructure and content (i.e. Raids), and the changes made to the main content, all points of contention among the fanbase that discusses the game online, and not even just here, on more popular social media websites as well.

Overall, the game went extremely "right" for Gamefreak and The Pokemon Company, proving that the games are just an auxiliary element that does not matter in the case of features included, Pokemon included, and other elements of it, as long as it maintains the core gameplay loop and is on a trendy console when released it will promote merchandise sales and bring further awareness to the brand. Gamefreak has done what all companies strive to do and achieved immense customer loyalty to the point of cult status as well as generating more fans with each generation due to it being an all ages franchise that can plant the seeds for future loyal fans through children. These children and many like them will receive the game even if they are not fans to start out, due to the perceived safe nature of the series overall by parents.

4 Name: Anonymous Gamer : 2020-04-21 03:35 ID:Heaven

I can't wait to play Pokemon Spear!

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