finding position and orientation of limbs in locomotion (8)

4 Name: Anonymous Hobbyist : 2022-03-19 13:33 ID:Heaven

>>3 It's not so much about "being good at drawing" but understanding better how bodies are put together, how the muscles move in relation to each other and stuff so you can make more realistic animations without the need for "animation tools". You think Walt Disney, Hayao Miyazaki, Tex Avery, any of those masters, learned using animation tools? It sounds like you're asking how to be good but you don't want to know the basics.

Since usually it's not really realism you want in an animation, you're trying to express the character's feelings and emotions through their movement, if you have a good understanding of how bodies (humans or animals or anthropomorphic objects) are put together, you'll be able to exaggerate and accentuate the movements your character makes in a way that's expressive but also looks natural

>as easy as being good at drawing

It's quite handy! If you're the same guy that posted pics of sketches you did recently, you should draw for another few thousand hours before dismissing it so easily

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