[GAME] Nomic Thread [RULES] (78)

18 Name: 4 : 1993-09-7017 01:10

>>17 is not-too-bright. He is actually pretty dumb.

I hereby change rule 4 as follows:
4. (m) If a rule has been found to be violated in a post, the person(s) responsible for the post cannot play the game for four turns in a state of "probation." only if caught by the next following poster. Any changes made by the offender are implemented the opposite way around. If this change is impossible then the changes must be ignored. The poster who caught the offender must announce the update.

Note: part (a) of rule 4 no longer exists.

I'm a proud owner of 14 DQNcoins.

20 Name: 3 : 1993-09-7017 01:49

>>19 is one hoopy frood!

I add rule 15:

  1. (i) With each post, the player adds, removes, changes or makes immutable or mutable one rule.
  2. (i) Rules marked (i) are immutable. They must be made mutable (m) before they can be modified or removed.
  3. (i) Newly created rules are mutable (m). They can only be made immutable (i) by someone else.
  4. (m) Each post must be at least 30 minutes apart.
  5. (m) If a rule has been found to be violated in a post, the person(s) responsible for the post cannot play the game for four turns in a state of "probation." The statue of limitations for committing a crime is one turn: that is, in order to be placed into probation, the post directly beneath the offending move must state how the preceding poster broke the rules. If one or more turns have taken place since a player has committed a crime, then he cannot be found guilty.
  6. (i) Posts ending in 5 or 0 must list all present rules (so we can keep track).
  7. (m) The posters subject to rule 5 are allowed to rearrange rule numbers as they see fit. This includes the devilishly handsome >>20-san.
  8. (i) With each post, the player must roll a six sided die and post the resultant number in their name field.
  9. (m) If the number (n) is greater than the previous poster's, they must grab the nearest available printed media and find the nth page, the nth line and the nth word. They must incorporate that word to insult the previous poster, without giving clear indication of which word was gathered from this rule.
  10. (m) If the number is less than or equal to the previous poster's, they must complement them.
  11. (m) Game ends when thread hits >>999, more than 50 rules are created and/or a tautological stalemate between two immutable rules are made.
  12. (m) Posts whose post number is a prime number must be written in E-Prime.
  13. (m) Newly added rules must not exceed 300 characters in length.
  14. (m) Each player starts with 10 DQNcoins. With each post a player adds their number (n) to their total DQNcoins and posts how many coins they have.
  15. (m) You get one DQNcoin for every rule you break.

I now have 14 DQNcoins.

23 Name: ( ˃ ヮ˂) : 1993-09-7017 06:03

>>22 is hideous like a piece of shit vomited by another piece of shit.

I amend rule 5 to: "Posts that violate rules may be entirely disregarded. The first poster to point out the violation may assign a punishment to the offending poster. Accusations can only be made within two posts of the offending post."

I now have 25 DQNcoins.

24 Name: 2 : 1993-09-7017 07:35

>>23 is a fucking disgrace.

He didn't post his number per rule 8. His post is to be disregarded as stated in his own rule. He gets only 1 DQNcoin for breaking one rule (to a total of 20?). His changes to rule 5 are reverted back to >>18:
If a rule has been found to be violated in a post, the person(s) responsible for the post cannot play the game for four turns in a state of "probation." only if caught by the next following poster. Any changes made by the offender are implemented the opposite way around. If this change is impossible then the changes must be ignored. The poster who caught the offender must announce the update.

On a side note: >>20 DIDN'T reflect changes to rules properly. He also switched order of rules around at his own will (e.g. rule 4 was rule 13, rule 5 was rule 4, rule 13 was rule 11, etc). Hopefully >>25 will revise this list.

Rule 2 is now mutable.

I now have 16 DQNcoins.

25 Name: 2 : 1993-09-7017 09:09

>>24 has good taste in computer games.

I hereby remove the former rule 12. (m) Posts whose post number is a prime number must be written in E-Prime. Nobody adhered to it anyway.

Note that I have also rearranged the rules somewhat.

  1. (i) With each post, the player adds, removes, changes or makes immutable or mutable one rule.
  2. (m) Rules marked (i) are immutable. They must be made mutable (m) before they can be modified or removed.
  3. (i) Newly created rules are mutable (m). They can only be made immutable (i) by someone else.
  4. (m) If a rule has been found to be violated in a post, the person(s) responsible for the post cannot play the game for four turns in a state of "probation." The statue of limitations for committing a crime is one turn: that is, in order to be placed into probation, the post directly beneath the offending move must state how the preceding poster broke the rules. If one or more turns have taken place since a player has committed a crime, then he cannot be found guilty.
  5. (i) Posts ending in 5 or 0 must list all present rules (so we can keep track).
  6. (i) With each post, the player must roll a six sided die and post the resultant number in their name field.
  7. (m) If the number (n) is greater than the previous poster's, they must grab the nearest available printed media and find the nth page, the nth line and the nth word. They must incorporate that word to insult the previous poster, without giving clear indication of which word was gathered from this rule.
  8. (m) If the number is less than or equal to the previous poster's, they must complement them.
  9. (m) Game ends when thread hits >>999, more than 50 rules are created and/or a tautological stalemate between two immutable rules are made.
  10. (m) Newly added rules must not exceed 300 characters in length.
  11. (m) Each player starts with 10 DQNcoins. With each post a player adds their number (n) to their total DQNcoins and posts how many coins they have.
  12. (m) You get one DQNcoin for every rule you break.
  13. (m) The posters subject to rule 5 are allowed to rearrange rule numbers as they see fit. This includes the devilishly handsome >>20-san.
  14. (m) Each post must be at least 10 minutes apart during daytime or 45 minutes apart during nighttime. Nighttime begins at 0000 UTC and finishes at 1000 UTC.

I now have 24 DQNcoins.

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