There was a 2ch thread a while ago featuring this gent: \(^o^)/
He seemed to have a terrible time of it, always being pulverised.
And now a flash game has been made! I'm getting very frustrated with this game. I know it's supposed to be unbeatable, but I think I should be able to
at least get farther than I have! It's quite difficult, so come on
guys, help me out. I will post my current progress in >>2
The game:
http://blog53.fc2.com/k/king75/file/owata.html
The original 2ch thread:
http://aa5.2ch.net/test/read.cgi/aastory/1163224959/
The 4-ch AA Thread:
http://4-ch.net/ascii/kareha.pl/1163628725/l50
So, so far, I've been going to the RIGHT immediately at the start, fighting kuma-bear (dodge him, and keep shooting at him using the X key). Then... I have no idea. If you go right again, you fall down into a pit immediately. What's next?
That's as far as I got. I wondered about the floating platforms, but they don't appear to extend far right enough to be used. Plus I can't seem to jump quite high enough for the last 2. Unless that sign is trying to tell me to fall into a certain part of the pit?
Here's something else to try. Go left, and if you time your double-jump correctly, you can jump off the moving panel before the spikes get you. But don't land on the other side because more spikes will kill you. Instead go right under the spikes and let yourself fall down. Then hold left and you'll be able to dodge the guy that kicks you. That's as far as I can get.
>>4
Forgot to mention, after that you'll get to a cave, and if keep going right you come across some people that you have to shoot to keep them from dropping the block on the button.
That's what I thought.
For the two platforms on the right of that screen, if you jump onto the -sign- for that part (pointing right to the pit) you can reach those two.
Also, ONCE, and only ONCE, I actually got across the FIRST pit (the first screen of the game). You come to a part with ( ^ω^) who reflects your fireballs at you. I haven't been able to time it right again to get across.
Yikes..yes, I managed to do it.
Here's a tip for timing your initial double jump right:
Let yourself get killed, then press 'R' (to re-su-taa-to), then IMMEDIATELY begin running left, and just just a tiny tiny second before you hit the very edge of the platform. If you find that you touch the moving platform on the way UP (triggering the spikes) jump just a tiny bit earlier.
>>7
Can you figure out how to get past the guys holding up the block? I keep dying there...
SPOILERSSPOILERSSPOILERSSPOILERSSPOILERSSPOILERSSPOILERSSPOILERSSPOILERS
Go left and head under the spikes as mentioned before. Dodge Guile's kick, and land on the small platform. Zangeif will immediately jump at you, just jump over to the small spot across the spikes. You don't need to worry about the ones above you. In the next room, use the moving panels to move across. The first two move down, but the third moves up. Be quick. Next room, just pass through, don't shoot the guys holding the block. Now you're in a room with a sign leading to Heaven, I think, and a goofy platform guy. Jump on the platform guy and immediately jump off of him, dropping you into the next area. Walk through the next room without stupidly clicking the sign. The bottom of the ladder here is rigged, so you have to use the blocks to make sure you land on the higher part. Climb, and enter the boss door. Congratulations, your life is now over!
Alternate Routes: Go right, fight the bear that most certainly is not a pedophile. Beat him, and go the next area, causing you to fall to your death. It MIGHT be possible to use the blocks to clear the gap, but I dunno. Go left and avoid both sets of spikes to fight Clonepa. He'll reflect anything you shoot at him, so I guess you can't kill him. Go left, avoid the spikes, and climb the chain on the second set to get... nowhere, as far as I could tell.
SPOILERSSPOILERSSPOILERSSPOILERSSPOILERSSPOILERSSPOILERSSPOILERSSPOILERS
All of that is based on the last time I played, so it might be inaccurate now.
Heh, correction, I found out how.
Just don't touch or shoot them! Jump over them, and they'll keep holding the block.
When you shoot them once, you have to keep shooting them.
So no way to beat the boss? ;-;
I found a little trick to make getting to Clonepa a little easier. Jump and hit the platform to make the spikes go but go back right again and wait for the spikes to lower. While they are lowering you can jump on the platform safely, wait for it to move all the way to the left, then jump.
I can't quite make the second set of spikes (the black ones), never seem to be quite fast enough. Should I be setting up for another jump at that point? Or is that slowing me down? I get caught by very edge every time.
>>10
If you climb up the second set of spikes, you'll make it to "Mario Land." The question marks will give you coins and one will give a poison mushroom. Don't hit the blocks or you will die. After jumping over the gap, don't go in the pipe or you die. Instead jump on the second level, jump up onto the block, then jump above the third level so you're off the top of the screen. Go all the way right and you'll make it to a place with a sign that says "Under Construction."
I guess the game creator hasn't finished that part yet.
>>15 I got my timing right once, but then I just got to clonepa. Don't see any way of getting past him.
stealth AWESOME
It looks like the creator added a SAVE button to the Mario Land place. If you hit it, and die, you'll restart up there. A pretty nice feature.
What does the sign on the pipe in the Mario place say? You just die silently when you go in it, which isn't any funny at all.
Also, where is this save button?
>>20
It's just at the top of the chain after you climb up, but I figured out when you start off the game at first, you have to click "ゆとりモード" instead of "START" or the save button won't appear. I'm not sure what "Yutori Mode" means but I'm assuming it's some kind of debug option or something.
The text on the pipe translates to "Demolishing Processor."
>>21
Forgot to mention, if you do the "ゆとりモード" there's also a save button right before the tanasinn boss.
You say that like it's a bad thing.
Has anyone managed to beat the tanasinn boss? I think I've gotten close a few times, but I always end up running into the spikes or getting hit by the invincible projectiles he throws at you.
>>25
In the testing area, you can kill tanasinn with charged shots, so that's probably how it's going to work in the main game too.
>>26
You can kill the testing room tanasinn without charged shots too. It just takes awhile.
\(^o^)/ I won!
\(^o^)/ ... wheres my legs?
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doo doo doo...
is the main game done?
Ooh, megachan!
http://swfup.info/swfsource/7255.swf
The lost levels?
http://www.geocities.jp/sshacmdbjk/flash/asb.html
http://www.geocities.jp/sshacmdbjk/flash/goukaku.html
http://www.geocities.jp/sshacmdbjk/flash/sazae.html
http://www.geocities.jp/sshacmdbjk/flash/iduasb.html
http://www.geocities.jp/sshacmdbjk/flash/vscursor.html
http://www.geocities.jp/sshacmdbjk/flash/vsair3.html
http://www.geocities.jp/sshacmdbjk/flash/vsrock1.html
http://www.geocities.jp/sshacmdbjk/o_shot2.html
Thread necromancy!
The game is updated now. The mario place is a little different, and when you get past it, you face a boss (yourself!) Haven't managed to get pass that boss yet.
How do you pass these damned copter clouds?
Interesting keys:
r = \(^o^ )/
o = <( ^o^ )/
u = ┗/^o^\┛
b = <( ^o^ )>
No idea what any of these keys are actually useful for, if anything.
I fucking give up
So, anyone beat the tornado-shooting fan guy yet?
Did anyone else get the grandpa hoverboard too? For some reason, when I save in the room before tanasinn, then get killed by him, ask for a password and then respawn, a grandpa hoverboard appears below the save block.
I can get past the gap after Kuma that way.
i can't get past the Mega-Man boss in the Mario world part.
Here's the pass-word:
A3
C2
C4
D5
E3
How do you get passwords?
"yuutori mode?"
>>47
How does one get the grandpa hoverboard, then? I'm guessing I got it through some kind of bug.
Itt We fake beating the game.
To get the B-UN hover board(where the fuck are you guys getting grandpa?) you have to beat Tanasinn. It's not very usefull, however, as you can't take in into certain areas, although it allowed me to beat the giant grandpa to the left of the starting area.
As for the clone, once you beat him you get his super-shooter. This will allow you to beat the tornado-shooting fan guy, although I haven't defeated him yet. Also, once you beat the clone, if you go right you will encounter a shift-JIS Mario castle complete with flag that, if you touch, will kill you, so either avoid that area completely or save and then go back.
The code for the tornado boss is A3 B2 C4 D5 E3. The only problem is I didn't read >>55 first so I didn't get the super-shooter. So I'm pretty much screwed and can't beat him.
WHOA....this why I love to lurk in DQN!
Don't put too much effort beating air man, the next area is under construction and the maker put no save point there so you will have to beat him again.
Sorry to bump such an old tread, but does anyone know why they took it down? I spent 2 whole fucking weeks on that thing last year, how could they just tear it down? I don't even think they finsihed making it.
I guess he's working on other things... like IMPOSSIBLE joke games
キタ━━('ヮ')━━!!!!よ!
(\/
>>
OWATA VS DONKEY KONG
http://www.geocities.jp/sshacmdbjk/flash/vsDK/
Go Mario-san!
luigi what is it. itsa princess peacha shesa bean keednapped by bowerino