Just talk about whatever game you're playin, want to play, want to buy, what you just bought - whatever.
Just a nice, lazy places to spout random crap about games.
Finished the higurashi question arcs!!! Gonna start playing the answer arcs pretty soon.
Also bought valkyria chronicles a few days ago.
5 bucks well spent, that game is incredible, probably in the top 5 of
The strategy rpgs in all time. Plus the girls are cute in it.
Got addicted to Elona again.
Working my way through the main quest in Custom-GX with a Pianist. Just today, I finally grinded out enough small medals to replace my pet little girl with a catsister.
I'd like to try out the Omake Overhaul mod, but it can't upscale the window like Custom-GX which is annoying, and there's also some kind of locale issue on newer versions of Windows that results in JP text randomly not being displayed. You're even more screwed if you don't know any Japanese, because while someone made a translated version of it back in 2017, all the links for it are long dead.
Funny thing, while looking at Japanese wiki comments I saw people bemoaning that Custom is the most popular mod lineage outside Japan (apparently they feel that the mod creator disrespected Noa), unable to comprehend why it wasn't Omake. Maybe translate it for starters?
I got Juiced 2 on PS2 just because you can get my car in it :3 It's kind fun, only cost me £3
Yesterday I was in CEX and got a PS2 game I'd never heard of, called “Whirl Tour”. Looking at the back cover, it looks like a scooter extreme sports game, but with enemies to hit? I finished Razor Freestyle Scooter back in the day so that's why I was interested. It was £2! I'm about to play it now.
A funny thing about Razor Frestyle Scooter was you could unlock UFC fighter Tito Ortiz as a playable character. I didn't know who that was at the time.
I'm tired of people making new games as if Sonic Adventure 2 Battle doesn't already exist.
Some furry on Youtube did a pistol only run of STALKER: CoS where he absolutely refused to get in their faces to make the most out of his low accuracy, so I didn't feel bad for him when it stopped functioning all together. How the fuck do you struggle on Agroprom? There's ample cover all throughout the map, just let the NPCs cover you sprint to the closest cover low-crawl and go for headshots; don't hide like a faggot in the back and fight at the medium range mercs want you to.
I appreciate how tight the movement in CoS feels for lack of a better word. Just that simple difference in the crouches makes you feel like you're hugging cover for dear life, popping out hoping to get a second's opportunity to move. Little things like that.
Me and my friends were talking about a game but couldn't remember what it was. It's a game like GTA or Driver where you drive around a city, but instead of getting out of the car and running around, you change car by sort of possessing them, like a spectral orb flies to the new car. I'm going to play The Getaway on PS2 for the first time today, I can't think of other possibilities. Can you?
>>247
...Are you sure that wasn't Driver?
Specifically, Driver: San Francisco, the one where Tanner goes into a coma after a car crash and becomes able to possess people.
I don't think I'll ever be mature enough not to laugh a little when I see the title "36 Great Holes Starring Fred Couples".
>>248 I only played the first 3 Driver games and it wasn't them, but I never played the San Fransisco one. Looking at it now, it looks like the camera goes up to a bird's-eye view when you leave the car then comes back down to the ground. The one I can picture in my head, when you possess another car it just travels along the road directly to the other car. This Driver one looks fun though, I bid for it on ebay, thanks!
I tried the Getaway but the controls were too bad to really enjoy it. You can't control the camera! So if you run into a building and a guy starts shooting from behind, you have to run in a circle to get the camera to see who's shooting you. It was kinda cool driving around London. The one thing I remembered about this game when it came out was the real-life businesses and vehicles in it, like Royal Mail and Parcel Link vans driving round. I stole a double-decker bus and went on a rampage in first-person view, and felt like I was in the Spice Girls movie.
Wow, Driver San Francisco is one of the best games I've ever played! I really enjoyed that!
I've been playing Ridge Racer 7. It came out in 2006 but I'm mesmerised by how beautiful it looks
I'm most of the way through Dark Souls 3. It's pretty fun, and I've had a good time with it, but it does seem to have an awful lot of reliance on "Remember this thing from DS1? Well it's here too!". It's neat the first few times, but I'd rather it had the courage to try its own stuff a little more. I will say the secret areas are really cool, I really enjoyed the spooky evil version of the tutorial area.
I've been playing Soulcalibur VI, it's really fun! But, I've always been a Tekken fan and I struggle with other fighting games. I'm playing through the tutorials and story mode and learning all the techniques and stuff to play properly, but then a couple of my gal pals came round to play and they absolutely pwned me by button mashing!
I can't see the flaws in my own aim anymore, or even how I approach team battles. I watch my demos over the next day and it's just white noise.
How am I too retarded to play Heavy
Tears of the Kingdom is two steps forwards, two steps back.
Hypnospace outlaw
It's a game about old internet
It's pretty damn good
>>258
Oh yeah, the sequel, Dreamsettler, is coming soon btw
I've been playing around on a friend's Minecraft server. It's the first time I've played the game in years, and there has been some serious feature creep in that time. That being said... I've been surprised at how much I like the new features, once I've given them a chance. Beekeeping and archaeology are ridiculous things to add on the face of it, but they are actually quite fun and satisfying, and some effort has been made to integrate them into the rest of the game. The biomes in the nether and underground add some much needed variety and reason to explore (although it's true it is at the cost of a certain austere beauty these places used to have as well). I also have to say, as someone who primarily plays the game to build stuff, I'm a big fan of a lot of the new block types. Copper makes excellent roofing, the new tree/wood types are beautiful, and there's a lot more interesting unique decorative blocks for accenting. I don't really care about the new mobs or combat stuff, but that's fine, not everything has to be for everyone, and you aren't forced to engage with them. It's heartwarming to see that the game is still good, even without the blinders of nostalgia.
The Warriors PS2 just strikes me as a game that will dull my mind until I forget there was ever an objective. I can't fault it for that, but it makes this even more shameful for me.
Played a bunch of Astro Bot, and holy shit, it's really good. No wonder it got game of the year. Honestly, Sony needs to get more games like that on the PS5, movie games are too expensive to rely on alone.
>>262
Yahtzee was right when he said that game is a tribute to what Sony was 20 years ago, not what it is now.
Dolls Nest is pretty fun. Crazy that this is a VN studio's first action game. It feels like Nechronica by way of Dark Souls but instead of shit-ass dead dude you're playing as a mecha musume Armored Core unit. It takes a little time to get used to aiming melee weapons so that you don't just slash under the enemy's hitbox, though.
not yet been busy with irl shit.
gonna go trough all of them during the summer
>>262
Played more of it, just unlocked the final galaxy or whatever. A lot of the shape void stages are pretty stressful, but overall pretty nice.
Can someone please spoonfeed me what exactly Elden Ring Nightreign is about? I'm slow so even after watching the overview video I still don't get it. In the game do you just pick a prebuilt character and then have to go through a stage with online players until you reach the boss and beat it? Is that what the game is about?
>>267
Watched a bit of the network test.
It's mechanically kinda like a battle royale, except three player PVE instead of all shooting each other.
You all get dropped into a spot in a Limgrave-ish sized map, and go around fighting minibosses for random loot and leveling up.
Then a wall of hurt funnels you into where a big boss spawns, and you fight that.
Make it through a few rounds of all that, and you get a bigger boss. Beat that too and you win the run.
So basically, if you liked co-oping boss fights, this is more of that with less of the exploration in between.
I feel you. shit took me 2 years back in the day