looking for same graphics/game programming books, like maybe defining raycasting or creating a one point perspective by lining up a linear equation or move two points at different speed? maybe making some array based data structure but uses only coordinate or somthing
oh well
Programming books get old fast, everything changes too fast lately. Try watching some unity or unreal engine tutorials on youtube? I've seen some good ones there, but don't have a link on me right now.
Please post your next question in https://4-ch.net/tech/kareha.pl/1125953617/l50
There's a huge list of books for game programming and adjacent topics here: https://github.com/miloyip/game-programmer
I've only read a couple books from it but I've heard good things about it as a study path.
DREAMLAND RESORT WEBSITE ARCHIVE.zip 1.6 GB Download
https://archive.org/details/dreamland-resort-website-archive
https://www.mediafire.com/folder/4idevh179etsn/DREAMLAND_RESORT_WEBSITE_ARCHIVE