Maybe use RPG maker? http://www.rpgmakerweb.com/
∧_∧ / ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
<* `∀´> < Table cat, cat on the table
/ | \________
/ .|
/ "⌒ヽ |.イ |
__ | .ノ | || |__
. ノく__つ∪∪ \
_((_________\
 ̄ ̄ヽつ ̄ ̄ ̄ ̄ ̄ ̄ | | ̄
___________| |
 ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄| |
∧_∧ / ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
<* `∀´> < Overcoming the difficulties of software, cat on the table
/ | \________
/ .|
/ "⌒ヽ |.イ |
__ | .ノ | || |__
. ノく__つ∪∪ \
_((_________\
 ̄ ̄ヽつ ̄ ̄ ̄ ̄ ̄ ̄ | | ̄
___________| |
 ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄| |
>>16 can u share the src? we need a way to keep up with the latest sources. Some dokyun can spare some webspace? Maybe just use a pastebin service with annotations...
Perhaps we could join the VN and the RPG. Like, have two different executables, and once the user reaches a certain point in the RPG he gets a message 'act done' a-la sonic and is forwarded to the corresponding intermezzo VN chapter.
>>18
I'd be happy to help, if you tell me what on earth a "src" is.
Let's keep the VN and RPG separate for now. I like the idea, but it'd be too difficult to implement.
m "Excuse me may I pass through here"
mature "Sorry, we're all out of that"
Oh man I remember messing with gamemaker yyeeeeeeaaaars agoo. I made a pokemon-like overworld you could walk around in.
>>19
src=source
The code as in the c files and the images.
Game maker is awful when you only have an Italian ripped version on wine.
>>22
Hopefully this is it.
http://www.mediafire.com/?040cx9l3192fdmn
>>16
Progress update: completed Act II out of III. Exciting plans for the final battle.
It's done! By God, it's done!
http://www.mediafire.com/?ryw8t2rvczdpaoc