What are your (current) hobby projects? What languages or libraries are you using? How usable or complete is it? What makes what you're doing novel or great?
No need to be smug or anything, or get all angry at other people for using <thing you hate>. Just share what you're up to. Add a URL if it's public too, if you want.
I'll start. I'm writing a stack-based language in Racket for use in embedded devices. It's already got Hindley-Milner style type inference, it just needs to actually produce output.
I'm also planning a modal text editor that feels like vim and a music-making program somehow.
But enough about me. Let's get some actual content on the front page of /code/.
>>94
Still going. Currently aiming to write a Lua REPL in it. You write code in this language in the REPL, and whenever you evaluate something, it compiles everything it needs to Lua, writes it out to a temp file, and runs it in lua or luajit or something. That's the plan, anyway.
Trying to write a gopher browser with ncurses and shit
>>102
let me guess, in go?
>>101
Update: it's going well
It's a pretty fully-functional language at this point; by default it is interpreted but you give a command-line flag to the interpreter and it outputs the Lua equivalent instead.
So far I've got if
and while
compiling and I'm halfway through define
.
New current short-ish-term goal is to write a pico-8 library so you can make games in it.
I'm going to release version 0.0 soon
>>104 oh yeah I released this on Monday
https://gitlab.com/worst-lang/worst
This is my personal project with a few other guys. We browse the chans of the web and this one is pretty interesting. :^) enjoy! https://soda.privatevoid.net/
I'm working on upgrading tanami.org/overscript/ with a modern interface, it's going to be moved to overscript.net