[GAME] Nomic Thread [RULES] (78)

1 Name: 6 : 1993-09-7016 15:56

  1. (i) With each post, the player adds, removes, changes or makes immutable or mutable one rule.
  2. (i) Rules marked (i) are immutable. They must be made mutable (m) before they can be modified or removed.
  3. (i) Newly created rules are mutable (m). They can only be made immutable (i) by someone else.
  4. (i) Posts which violate any existing rules may be disregarded entirely.
  5. (m) Posts ending in 5 or 0 must list all present rules (so we can keep track).
  6. (m) With each post, the player must roll a six sided die and post the resultant number in their name field.
  7. (m) If the number is greater than the previous poster's, they must mock/insult them.
  8. (m) If the number is less than or equal to the previous poster's, they must complement them.
  9. (m) Game ends when somebody loses an eye.

Useful links:
http://en.wikipedia.org/wiki/Nomic
http://www.random.org/dice/?num=1

42 Name: 3 : 1993-09-8016 23:11

>>41 smells like poopie

Current DQNCoins 0 + 3 + log2(42) = 8.39
  1. (i) With each post, the player adds, removes, changes or makes immutable or mutable one rule.
  2. (i) Rules marked (i) are immutable. They must be made mutable (m) before they can be modified or removed.
  3. (i) Newly created rules are mutable (m). They can only be made immutable (i) by someone else.
  4. (m) Posts which violate any existing rules may be disregarded entirely.
  5. (m) Every post must list all present rules with changes/new rules written in bold.
  6. (m) With each post, the player must roll a six sided die and post the resultant number in their name field.
  7. (m) If the number is greater than the previous poster's, they must mock/insult them.
  8. (m) If the number is less than or equal to the previous poster's, they must complement them.
  9. (m) Game ends when somebody loses an eye.
  10. (m) With each post, the player gains DQNcoins equal to their die roll plus log base 2 of their post number rounded to the nearest ones place.
  11. (m) The player who makes post number >>37 wins the game. This does not, of itself, peacefully end the game or thread.
  12. (m) Players may offer to trade DQNcoins for a request. The first player to fill the request gets that amount of DQNcoins, plus a 5 DQNcoin bonus.
  13. (m)You must give >>42 all your DQNcoins and state so in your post.

I added rule 13 because fuck you.

43 Name: 3 : 1993-09-8016 23:31

>>42 is cunning and clever.

DQNcoins: 36 - 10 + 3 + lg(42) = 34

  1. (i) With each post, the player adds, removes, changes or makes immutable or mutable one rule.
  2. (i) Rules marked (i) are immutable. They must be made mutable (m) before they can be modified or removed.
  3. (i) Newly created rules are mutable (m). They can only be made immutable (i) by someone else.
  4. (m) Posts which violate any existing rules may be disregarded entirely.
  5. (m) Every post must list all present rules with changes/new rules written in bold.
  6. (m) With each post, the player must roll a six sided die and post the resultant number in their name field.
  7. (m) If the number is greater than the previous poster's, they must mock/insult them.
  8. (m) If the number is less than or equal to the previous poster's, they must complement them.
  9. (m) Game ends when somebody loses an eye.
  10. (m) With each post, the player gains DQNcoins equal to their die roll plus log base 2 of their post number rounded to the nearest ones place.
  11. (m) The player who makes post number >>37 wins the game. This does not, of itself, peacefully end the game or thread.
  12. (m) Players may offer to trade DQNcoins for a request. The first player to fill the request gets that amount of DQNcoins, plus a 5 DQNcoin bonus.
  13. (m) Adding a new rule gives you a bonus of 10 DQNcoins.

I changed rule 13 because the more DQNcoins, the merrier!

44 Name: 4 : 1993-09-8017 00:23

>>43 is a big dummy who forgot to refresh before hitting submit.

Disregarding >>43 since he did not follow the rule in >>42. My DQNCoin total is now 7 + 4 + 5.4594, which rounds to 16, which I'll give to >>42, giving me a total of 0 and him a total of 24.39, rounded down to 24.

1 (i) With each post, the player adds, removes, changes or makes immutable or mutable one rule.
2 (i) Rules marked (i) are immutable. They must be made mutable (m) before they can be modified or removed.
3 (i) Newly created rules are mutable (m). They can only be made immutable (i) by someone else.
4 (m) Posts which do not violate any existing rules must be disregarded entirely.
5 (m) Every post must list all present rules with changes/new rules written in bold.
6 (m) With each post, the player must roll a six sided die and post the resultant number in their name field.
7 (m) If the number is greater than the previous poster's, they must mock/insult them.
8 (m) If the number is less than or equal to the previous poster's, they must complement them.
9 (m) Game ends when somebody loses an eye.
10 (m) With each post, the player gains DQNcoins equal to their die roll plus log base 2 of their post number rounded to the nearest ones place.
11 (m) The player who makes post number >>37 wins the game. This does not, of itself, peacefully end the game or thread.
12 (m) Players may offer to trade DQNcoins for a request. The first player to fill the request gets that amount of DQNcoins, plus a 5 DQNcoin bonus.
13 (m)You must give >>42 all your DQNcoins and state so in your post.

I changed rule 4, which was made mutable earlier.

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