We seem to have lost contact with the Control Tower [Grinding Noises][Part II] (871)

1 Name: (*゚ー゚) : 1993-09-7715 22:52

Previously:
http://4-ch.net/dqn/kareha.pl/1341413503/

For a moment you stand, perfectly still, in the half-light of the laboratory, listening to the slow, steady tapping of the two sets of footsteps as they draw ever closer. Somewhere in the building a clock strikes twelve, the deafening sound reverberating through everything around you. The footsteps stop. Without meaning to, you hold your breath.

>>/994
As it may well be your last opportunity, you lunge forwards, grab the computer monitor and tear it from the wall. The cable pulls taught and snaps at the base in a shower of sparks. The lights go out, plunging you into complete darkness. There is a startled yelp from the North, most likely from Mecha Alexei.

>>/995
Fearing Cassandra-chan may be planning to ambush you from the darkness, you strike out wildly in every direction. You accidentally bump into a workbench, knocking several pieces of glassware to the ground, where they shatter. "Who's there? Show yourself!" demands the voice from the North. Despite the assertive tone, their voice is clearly shaking.

>>/996
You bite into the darkness, but your teeth encounter no resistance. You try to metamorphosise into the darkness itself, but find that you require level 12 telekinesis, level 5 healing, level 5 thaumaturgy and 75 mana to shapeshift. You currently have level 10 telekinesis, level 6 healing, level 2 thaumaturgy and 720 mana. You also have four unspent skillpoints.

>>/997
You try to contract all your skeletal muscles at once. You don't really know anything about sweaty homos or how they grunt, but go ahead and make a fairly low, masculine snorting sound.

>>/998
You make a point of not starting any new threads - not that you'd be able to anyway in your present situation. As it so happens, one starts itself anyway, completely outside of your control.

>>/999
You attempt to summon the power of the >>1000GET, but find yourself a single permille off. How embarrassing!

That very second, the clock stops chiming and the ringing fades away into the impenetrable blackness all around you. You hear an all-too-familiar voice behind you, luring you from your relative safety like a siren's call: "Oh Conundrum-chan, I'm waiting for you in the garden..."

547 Name: (*゚ー゚) : 1993-09-7974 23:48

Put the cigarette between your lips. Don't light it, just hold it there and waggle it from time to time.

548 Name: (*゚ー゚) : 1993-09-7975 05:43

Pee on reflection of sky in lake.

549 Name: (*゚ー゚) : 1993-09-7975 06:49

Dive in and go as deep as possible. Breathe in.

550 Name: (*゚ー゚) : 1993-09-7975 20:28

go to space through the lake using gap wizardry

551 Name: (*゚ー゚) : 1993-09-7977 00:55

>>547
Now that you no longer need to worry about dying slowly and painfully of cancer, you decide you may as well try one of these little bundles of addiction and carcinogenesis. Well, when you say "try", you're not sure you really want to inhale all that foul smelling smoke; you'd rather just stick it in your mouth and look cool. So you do.

>>548
Whilst slipping off your pantsu, you ponder your own sudden desire to defile that which is tranquil, questioning whether it is simply a reflexive retaliation against the saccharine toothlessness of your new environment, or the directionless rebellion common to teenage girls, or some deeper animalistic cruelty of the human psyche, or perhaps just that you drank all that apple juice earlier and it has to come out somehow.

You squat in place and relieve yourself into the lake. Ripples play on the surface as your efflux joins the clear mountain waters. Bladder emptied, you breathe a sigh of satisfaction and put your pantsu back on.

>>549
Throwing all caution to the wind, still fully clothed, you take a run up and dive headfirst into the lake. Thankfully, it proves to be amply deep enough. It is bracingly cold, but the sensation is not unpleasant. You keep diving, pushing, kicking ever deeper, towards whatever lies at the bottom. You keep going for several metres; much deeper than the lake really has any right to be. You open your eyes, but the light doesn't reach this far down. Lungs burning, you press on, waiting for your arms to brush against that silty surface which must be just in front of you, but the moment doesn't come.

You realise you already haven't enough breath to get all the way back to the surface. Whether deliberately or by instinct you aren't sure, but you suddenly and sharply inhale through your mouth. The freezing lake water shoots into your mouth, down your trachea and into your lungs. You try to cough but cannot. You flail about, suddenly unaware even which way is up, suffocating in slow agony. Eventually all goes dark. In your final moments you think you hear a mechanical voice saying something about errors or exceptions or ejection or something like that.

>>550
You return to consciousness, unsure how much time has passed. You fill your lungs in one deep, panicked breath, but find yourself in air and in no danger of drowning anyway. You open your eyes and slowly sit up, sore all over and with a dull headache. You are in a small square room, much like the office with the cloning console where you confessed to Conundrum-chan (what were you thinking‽).

In the centre of the room is an obsidian cube, with various cables emerging from its upper face. Lying splayed out around it are the unconscious bodies of Jacqueline, Alexei and Aaron, each with cables leading into their mouth, ears and nostrils, and with what appears to be electroencephalography apparatus attached to their scalps. Another, thicker cable leads away to the southwest corner of the wall and disappears behind a shelf.

With a start, you realise that you are still plugged in yourself, and immediately extract all the nodes from your facial orifices. More bizarrely still, your clothes are still damp, and there is even the soggy remains of a cigarette lodged in the corner of your mouth. Free for now, you decide to take a look around.

There are shelves on three sides of the room, each covered in unmarked cardboard boxes. A bare halogen light bulb dangles from the ceiling. On the north wall is a thick set steel door. You try the handle, but it is locked; if this is where you think it is, it's probably padlocked from the other side.

Well, this isn't space, but your miraculous teleportation certainly does seem like some sort of wizardry.

552 Name: (*゚ー゚) : 1993-09-7977 02:29

Carefully attempt to disconnect Alexei from the machine, removing the apparatuses one by one.

553 Name: (*゚ー゚) : 1993-09-7979 00:21

>>552
You cautiously tug the cables from Alexei's mouth, nose and ears, as though pulling spaghetti from a live electrical socket. Besides some slight facial twitches, there is no response. Breath held nervously, you peel away the net of sensors on his head. He remains lying exactly as before, eyes closed, breathing shallowly.

Just as you are fearing you might've done some permanent damage, his eyelids flutter open and he sits up, cradling his head and muttering something incomprehensible. He looks blearily around at the small room. "B-but..." he begins, as though protesting that reality itself is being unfair. He stares at you, then at the palms of his hands, then down at Jacqueline.

"Dammit, no!" he barks suddenly. Before you can stop him, he roughly wraps the EEG sensors over his scalp and shoves the cables back into his face. As the last one strikes home, he loses consciousness and collapses back onto the floor. Well, you can't entirely blame him.

554 Name: (*゚ー゚) : 1993-09-7979 02:00

Draw penises on unconscious people's cheeks, then begin exploring the rest of the area.

555 Name: (*゚ー゚) : 1993-09-7979 21:53

Look for a ventilation grate

556 Name: (*゚ー゚) : 1993-09-7981 00:09

>>554
You begin investigate the boxes on the shelves, seeking some sort of drawing implement for mischievous purposes. Many of them are empty, or contain nothing but wrapping paper or bubble wrap. Those that aren't empty contain generic mining/spelunking paraphernalia, or vacuum packed rations. Finally, you happen across a single biro, with its end chewed, in amongst a pile of risk assessment forms. You duly decorate the cheeks of the three dreamers with little phalli. That'll teach them to live in a false reality!

Feeling fulfilled, you turn back to searching the shelves - after all, there isn't much else to explore around here. After a while, you realise, firstly, that all the boxes show signs of having been opened, and secondly, judging by the tool-shaped depressions in the linings of some of the boxes, everything potentially useful appears to have been removed. There's a lot of paperwork, stationery, rock samples and suchlike, but not much of any practical use. You do, however, still have in your inventory your trusty geologist's hammer, the stone sickle you crafted earlier, and that odd white gun thing Jack gave you back at >>504.

Just as you are considering abandoning your search, you find, in a small box at the back of one of the shelves, concealed by a layer of wax paper, four long, cylindrical red objects. Initially you mistake them for candles, before noticing the long fuses emerging from their tips. They appear to be sticks of dynamite.

>>555
You inspect the walls behind each of the shelves, searching for the ever convenient human sized ventilation duct. You find that the cable leading from the cube in the centre of the room towards the southwest corner continues into a hole at the base of the wall, heading westwards. The hole is only five centimetres in diameter, and you can barely fit your hand in it. There is a very slight airflow coming from it, and, pressing your eye to the opening, you can see light coming from the other end.

557 Name: (*゚ー゚) : 1993-09-7981 01:14

use one of the pickaxes to mine through to the other side of the wall

558 Name: (*゚ー゚) : 1993-09-7981 03:09

grow penis

559 Name: (*゚ー゚) : 1993-09-7981 05:16

Take dynamite. Put one of the sticks in the hole at the base of the wall. Stand far away and shoot it with the white gun thing.

560 Name: (*゚ー゚) : 1993-09-7983 00:12

>>557
You can't find any pickaxes; the closest available is your own geologist's hammer. You use it to hack away at the wall like a jolly dwarf. Beneath the thin outer veneer of plaster, you find a layer of crumbling red bricks held together with mortar. It proves frustrating resistant to your feeble tool, and you can do little more than chip the edges. At this rate it would take hours to be able to pry a single brick loose, and even then there's probably at least the same again on the other side. You give up once your arms get tired.

>>558
You aren't sure how to do that - or whether you'd really want to, even. I mean, besides its veined, bulbous form being aesthetically displeasing and unladylike, the debilitating pain of being kicked in the testicles would be a serious liability in a combat situation. Your current genital status might well be preferable.

>>559
Carefully, knowing its reputation as a sensitive, violent contact explosive that slowly decays over time into other, more sensitive, violent contact explosives, you ease a single stick of dynamite from its little Pandora's box and push it gently into the hole. Thankfully, it does not detonate and you do not lose any of your precious few limbs in the process.

Equally carefully, to avoid any collateral explosion, you move the box and its remaining cargo as far away as possible from the imminent shockwave and cover it in a padding of empty cardboard boxes and paper. Palms sweaty, hands shaking slightly, you lift the white electrical weapon and aim it at the little black hole. The three in the middle of the room lie unconscious, oblivious. You pull the trigger.

Instantly, there is a deafening bang and a blinding flash of light. You cannot perceive anything for several seconds, and begin to fear you might be heading for the afterlife for the second time, when finally your ears stop ringing and you return to your senses. The lights in both this room and the adjacent one have been destroyed, but some light bleeds through from somewhere to the west - possibly an open doorway.

Your eyes adjust to find, firstly, that most of the wall separating the two rooms is gone. Secondly, some or all of the shelves and their remaining contents have been destroyed and strewn everywhere - with the exception of one shelf which has, miraculously enough, collapsed over you, shielding you from the worst of the debris. Thirdly, Aaron, Alexei and Jacqueline have all died horribly in the blast, with more limbs detached than remaining attached between them.

For killing two sapient creatures, you have gained two skill points and 100 mana.

Alexei was, in fact, undead, having been killed and reanimated long ago back at >>/606. As his bodily integrity was lowered below 80%, he has now permanently deanimated.

Whoops!

561 Name: (*゚ー゚) : 1993-09-7983 01:16

Collect the most wieldly severed limb to use as a bludgeoning weapon.

562 Name: (*゚ー゚) : 1993-09-7983 05:27

NOOOOO NOT AARON! :'( Aaron was the true protagonist. The everyman. The one with whom we pitiful, wretched mortals could most sympathize. And now he is limbless.

Put skill points into geokinesis. Rock and roll.

563 Name: (*゚ー゚) : 1993-09-7983 13:20

summon our stand and strike a fabulous homoerotic pose

564 Name: (*゚ー゚) : 1993-09-7983 13:53

remove game cartridge, insert Cho Aniki.

565 Name: (*゚ー゚) : 1993-09-7984 16:36

If the previous game featured Batman, insert it into the anus of an AVGN actor.

566 Name: (*゚ー゚) : 1993-09-7984 22:07

>>561
You crawl over to the midst of the carnage and take Jacqueline's lower left leg. The femur has snapped just below the knee, with much of the flesh blasted from the bone, leaving a handle of sorts. There's still some burnt scraps of that gaudy pink dress she was wearing clinging to the skin. There isn't really enough space to hold with both hands, so you're not sure how effective it'd be as a bludgeoning weapon, but in terms of psychological warfare it should prove quite effective.

>>562
You choke back a sob as you pass by the mutilated corpse of your foster father. You try to remind yourself of the time he almost killed you back at >>295,300 but somehow you can't bring yourself to hate him. He was an idiot and a coward, but an honest, well meaning, loveable one. He didn't deserve this.

So as to make sure his death wasn't entirely in vain, you use the skill point you gained from him - as well as that from Jacqueline - to further your own skills in geological manipulation. You thereby unlock the following skills:

  • Stone sharpening (active skill): Can sharpen edges on stone objects to approximately that of a steel blade. Costs one mana per centimetre of edge.
  • Summon stone (active skill): Can summon more stone of the same type from existing stone surfaces, in whatever form desired. Costs forty mana per kilogram.

You rock from side to side and do a forward roll. You still feel a little dazed from the explosion - you hope it isn't concussion - and end up falling over into Aaron's remains. If you weren't covered in blood enough before, you certainly are now.

>>563
You summon your balance and get to your feet. From your standing position you can see, in the next room, a body lying half buried in debris. It's Conundrum-chan. Next to, around, and on top of her lie the shattered remains of the desk and computer terminal that were on the south wall of the room. Various of the shelves have also collapsed and spilled their contents.

At the sight of her, your heart skips, and you cannot help but clasp your hands together, tilt your head slightly to one side and sigh longingly. Memories of that long, passionate kiss you shared with her flit through your head. If your life were a yuri manga, you'd probably be surrounded by illustrations of roses in bloom and sparkles right now.

>>564
No! What are you doing‽ Besides the fact that you are definitely not sexually attracted to that girl, she's clearly injured and needs your help. You cast aside your playful, toying mentality as though it were some simple removable module, replacing it with feelings of brotherly love. You stumble through the rubble and fallen masonry to her side, and survey her predicament.

It seems the desk fell onto her. Though this shielded her from much of the blast, it and the remains of the computer have her pinned to the ground. You pull her to safety and inspect her wounds. She is bleeding fairly severely from both thighs, with more minor lacerations to her chest, face and right arm. Her left arm is badly crushed and probably broken. Two fingers are missing from her right hand, but judging by the scar tissue this is clearly an old wound. She is unconscious, breathing shallowly and fitfully. Her pulse is fast.

As a true aniki, you feel you should treat her injuries, but you aren't quite sure how. If there were any medical supplies here, they're probably destroyed by now. You might be able to obtain water to wash her wounds from the Palriga, but you don't know how clean it would be. Alternatively, the door out is open, and she did betray you, after all. You could just leave her behind.

>>565
Whatever your previous thoughts, you're fairly certain they didn't involve any masked vigilantes with chiropterophilia.

567 Name: (*゚ー゚) : 1993-09-7985 02:01

Go ahead and clean Jack's wounds, then bandage with the shredded clothing if possible. Encourage her with an admonition of "Don't die, poopy head."

568 Name: (*゚ー゚) : 1993-09-7985 07:16

Search broken computer for wires to use as a tourniquet for Jack's wounds. Cut them with Jack's ceremonial stone knife if she still has it, otherwise make a small knife by using stone sharpening on one of the bits of shrapnel.

569 Name: (*゚ー゚) : 1993-09-7985 12:58

Actually Batman would've been a chiropterophobic, according to the backstory.

570 Name: (*゚ー゚) : 1993-09-7986 02:22

Lysandre's Trump Card

571 Name: (*゚ー゚) : 1993-09-7988 17:13

Make sacrifices to the mighty elder god, Yoghurt-Sweettooth.

572 Name: (*゚ー゚) : 1993-09-7989 21:38

>>567
Finding no clean water or disinfectant in the vicinity, you search further afield. You step outside the open door into the large square room with all the cloning pods. The Palriga has clearly been busy in your absence, and the room is flooded to about ten centimetres deep. The water surface is perfectly still, and the reflections of the overhead lights are neatly reticulated on the other side. Something about the scene seems subtly wrong to you. You feel a faint tug at some thread of memory, before you suddenly realise that all several hundred of the cloning pods are empty.

Well, there's nothing you can do about that now. Through cupped hands you bring back some of the water and wash away the blood and dust from Conundrum-chan's wounds. With effort, you tear off two strips of your petticoats and wrap them around the wounds on her legs. They are instantly soaked through with blood. "Don't die, poopy-head!" you whisper urgently in her ear. Her head shifts to one side, she coughs up a globule of blood and phlegm, and replies, weakly, "No, you're a poopy-head."

>>568
Too busy trying to save her life to keep up your side of the conversation, you search the carcass of the computer for cables - of which there are quite a few. The ceremonial stone knife is, of course, in the possession of Jack Aaronova, not Jack Conundrum-chan. In its stead, you perform stone sharpening on a large flake of red stone, probably from one of the bricks in the wall. This costs you five mana, leaving 185 remaining. The makeshift knife cuts through the cables without any resistance, and you are soon wrapping them around her upper thighs.

You blush as you realise how close your hands are to Conundrum-chan's most private and most deadly body part, then sober up as you remind yourself this may well result in the eventual amputation of her legs. She coughs again, and continues: "Yes, you're the poopy-head here. I should've known you'd betray me. I could've just killed you, you know, and instead I gave you heaven" - she breaks off in a fit of coughing - "...And this is how you repay me?" She laughs bitterly.

>>569
Instead of remorse, or vindication, or sympathy, you instead feel only a vague uncertainty as to the true origins of Batman.

>>570
Though you have, until recently, played very well with the cards fate has dealt you, you have recently cast away and discarded a great many assets that may have proven more useful were they still in play. If only you had some way of shuffling them all back into your hand! You momentarily lament the inexorable passage of time and the permanence of our actions, but lack any practical course of action.

>>571
Unless... perhaps there's some arcane skill you can unlock that might offer you a trump card of sorts? Well, you tell yourself flippantly, it's not like you've got any better plans. Of course, unlocking skills requires skill points, and skill points require blood sacrifices. You stick your head outside, but it seems that the only sapient beings nearby are you and Conundrum-chan. So be it.

You stand over her, gripping the sharpened stone shard. "What, are you going to kill me?" she asks, half facetiously, half fearfully. "Praise Sweettooth!" you scream as loud as you can, slashing deep into her throat. Blood wells and erupts from the gash, and with a single gurgle, she falls to the ground, dead.

For killing a sapient being in a ritualistic manner, you have gained two skill points and 100 mana. You monster.

573 Name: (*゚ー゚) : 1993-09-7989 21:50

Collect five (if sufficient suitable pieces are available) suitably sized chunks of rubble and craft shurikens from them.

574 Name: (*゚ー゚) : 1993-09-7990 13:17

We've gone this far...might as well put skill points into geokinesis.

575 Name: (*゚ー゚) : 1993-09-7990 22:41

design penis

576 Name: (*゚ー゚) : 1993-09-7991 02:19

open character sheet
change allegiance to "Islamic State"
chant "allahu ackbar!"

577 Name: (*゚ー゚) : 1993-09-7995 05:27

Head toward the first sound we hear.

578 Name: (*゚ー゚) : 1993-09-7995 05:52

hack apart all the corpses of the people we just killed to make sure no one reanimates them later

579 Name: (*゚ー゚) : 1993-09-7995 06:39

What the fuck is going on here

580 Name: (*゚ー゚) : 1993-09-7995 19:21

>>573
There is certainly no shortage of bits of stone scattered about the room. You gather a few together and use your stone morphing (active skill) to convert them into five hira shuriken, setting you back by twenty mana. You have 265 mana remaining. You could probably sharpen them further with your stone sharpening (active skill), but, to be honest, they seem sharp enough to cause some damage as they are, so long as you throw them hard enough.

>>574
You increase your geokinesis level to eight, unlocking the following skills:

  • Advanced rock animation (active skill): Can cause objects made entirely of stone weighing less than ten kilograms to temporarily animate. Animated rocks obey your instructions. Costs twenty mana per minute.
  • Stone sacrifice (passive skill): Sapient creatures killed by you via primary or secondary effects of objects made of stone yield 100 mana and two skill points. Ritual killings involving objects made of stone yield 150 mana and three skill points.

>>575
You spend a few moments thinking about penises. Perhaps, you reflect, they'd be less disagreeable if they were softer, and had frills, and nice abstract patterns on the surface. And maybe if, instead of being tools of penetration and fluid expulsion, they were instead just used for keeping things warm. After a few more changes in a similar vein, you find that you have accidentally designed a tea cosy instead.

>>576
Your character, being an abstract amalgamation of your attitudes, skills, beliefs and values, cannot be changed so suddenly by anything short of brain damage, and certainly doesn't come in sheets. You chant a few empty syllables into the equally empty space around you, but experience no response, either internal or external.

>>577
You hear a tapping outside, so faint you almost think it your imagination, and leave the stuffy little room to investigate. Outside, on the small metal walkway running along the southern edge of the room, you find Jimmy Sphincter. She looks up at you and cocks her head expectantly. Looking around, the room is otherwise just as you left it, with the many empty cloning pods and the flooding. There are small ripples playing on the otherwise still water surface. Presumably, Jimmy must have disturbed the water recently.

Then, to your dismay, you hear a scraping noise coming from the room you were just in.

>>578
Fearing the worst, you rush back to appraise the situation. To your surprise, there are no signs of movement in any of the dead, but rather the black stone cube in the room you were locked in earlier appears to be shifting back and forth slightly. It stops as soon as you come near. Still, you refuse to take any chances.

The corpses of Alexei, Aaron and Jacqueline are already about as hacked apart as they're going to get - indeed, you are still carrying Jacqueline's dismembered leg, for reasons you can't quite recall - but Conundrum-chan's body looks all too reanimateable. Using the stone shard, you hack off each of her limbs and throw them into the pile with all the other body parts. Not that being dismembered seems to have stopped things reanimating in the past, you realise.

>>579
Come to think of it, you aren't quite sure yourself.

581 Name: (*゚ー゚) : 1993-09-7996 00:27

destroy penis

582 Name: (*゚ー゚) : 1993-09-7997 00:11

throw limbs onto the stone cube

583 Name: (*゚ー゚) : 1993-09-7997 03:23

initiate an amorous allemande to the stone cube

584 Name: (*゚ー゚) : 1993-09-7997 04:24

Having finally peed and gotten rid of that nagging discomfort, and having cast off a previous reality paradigm in blood and gunpowder, and having furthermore found a few new religious beliefs, I find myself entirely lacking in any real direction.

I feel bound to merely repeat basic things ritualistically for a while until I can recover and try to understand myself better.

I am thirsty. I must drink. I must find apple juice. If there is no apple juice nearby I must drink water. I must drink as much as I can hold without vomiting, and I must wait for my stomach to empty and drink again.

The answers will come later.

585 Name: (*゚ー゚) : 1993-09-7997 04:28

I am Jack's herniated bladder.

586 Name: (*゚ー゚) : 1993-09-8001 12:14

Relax bum

587 Name: (*゚ー゚) : 1993-09-8001 14:38

SHOW ME
SHOYU

PUNCTUAL GOMEZ, PUNCTUAL GOMEZ

588 Name: (*゚ー゚) : 1993-09-8002 09:24

>>587
i love you

589 Name: (*゚ー゚) : 1993-09-8002 19:50

>>581
You wipe your mind of any knowledge of the male genitalia. Having already overcome amnesia, such a manipulation of your own memory proves almost trivial. You annihilate your every penile association, from Freudian psychoanalysis to anatomical nomenclature, until you have forgotten even what you are forgetting or why. You have destroyed, within yourself, the very essence of the penis. The penis no longer exists to you.

>>582
You shower the cube with giant pieces of bloody confetti. Nothing happens.

>>583
Well, you think to yourself, that is one handsome cube, especially when it's all covered in the blood and mutilated corpses of almost everyone you know. You invite it to join you in a formal dance, but it just vibrates momentarily then sits still. You try using some form of rock animation (active skill) to force it to dance one way or another, but it seems to have about two orders of magnitude too much mass. How bothersome.

>>584
You sigh quietly to yourself, thinking about how you've come to this point. Perhaps it would've been better just to stay in that virtual paradise. I mean, even if the companionship left something to be desired, the apple juice was simply divine... Alas, even if there was apple juice in this damned place at some point, it's long since been vaporised by your explosive escape.

Still, your mouth is dry, and your throat aches for lack of lubrication. You stagger away, into the main room, off the walkway and into the water. You begin by drinking it daintily from cupped hands, before leaning closer and lapping it like a dog, then just pressing your face below the surface and swallowing it down in thick gulps. The water is cool and refreshing, with an earthy, slightly metallic taste. You cannot stop drinking.

You close your eyes. You imagine the entire Palriga Canal flowing into your mouth. You consume, consume, your body nothing but a vessel. Through some combination of exhaustion, water intoxication and, perhaps, regret at killing everyone, you let your head sink into the wall and quietly pass out, face down in the closing water. Somewhere, from a great distance, a vaguely familiar voice says something about errors.

590 Name: (*゚ー゚) : 1993-09-8002 19:51

You awaken to a dull headache and a bitter taste in the back of your mouth. You open your eyes, and are immediately thrown by a wave of déjà vu. You are in the exact same room you woke up in last time, complete with the shelves, locked door, cube, cables, and Aaron, Alexei and Jacqueline, peacefully sleeping as though their limbs had been attached the whole time. Which they had, come to think of it.

That bitch! She put you in a simulation inside another simulation!

>>585
You cannot play as Jack's herniated bladder; you can only play as members of your current party.

>>586
You calm yourself down, reminding yourself that anger rarely helps solve problems like this. Having relaxed a little, you try to "bum" a "fag" from Aaron, as those wacky Americans would say (or rather, ask for a cigarette, as you did back at >>544,546). He remains obstinately unconscious.

>>587
You demand to be shown reality as it truly is, or you'll show everyone just what you're truly capable of. It's no empty threat. When no response is forthcoming in any punctual capacity, you decide to investigate for yourself, and soon find some discrepancies between this and your previous existence: when you awoke last time, you still had everything you had had in your inventory previously - in fact, your dress was still wet - whereas this time you have nothing but the (dry) clothes on your back. Unbidden, you think about how Conundrum-chan must've run her hands down your body while you were unconscious to find and confiscate all your concealed weaponry, wondering, perhaps, just how thorough her search might've been, before violently shaking the thought from your head.

Interestingly, your skills and mana seem to have carried over. You are unsure of the full philosophical implications of this fact.

Physically, the room seems to be the same as before; the door is still locked, the hole in the wall is still there, and the shelves and their contents are in the same positions you found them - including the dynamite.

591 Name: (*゚ー゚) : 1993-09-8002 20:40

Smoke dynamite like a cigar as if you are a Looney Toon.

592 Name: (*゚ー゚) : 1993-09-8002 23:15

Explain that, for ethical reasons, we refuse to participate in the simulation unless it is running on free software.

593 Name: (*゚ー゚) : 1993-09-8002 23:35

Extinguish the fuse on the dynamite out at the last second by shoving it in Alexei's ass.

594 Name: (*゚ー゚) : 1993-09-8003 18:05

Praise Zardoz

595 Name: (*゚ー゚) : 1993-09-8004 15:10

Disregard software vegans, acquire hydration.
If it was merely a simulation, I have yet to quench my thirst.

596 Name: (*゚ー゚) : 1993-09-8004 21:23

Jesus is a friend of mine (I have a friend in Jesus)

597 Name: (*゚ー゚) : 1993-09-8004 22:50

I'd drink Gatorade, but I'm afraid that Brominated Vegetable Oil will slowly turn me into a bro.

598 Name: (*゚ー゚) : 1993-09-8005 04:20

Embrace your inner bro.

599 Name: (*゚ー゚) : 1993-09-8005 19:23

Embrace your innards, bro. They're with you for life.

600 Name: (*゚ー゚) : 1993-09-8007 18:45

>>591
Like a cartoon lunatic, you carefully pluck a single stick from the box and stick the end in your mouth. It tastes oily but sweet, with a burning undertone. It does not taste like the sort of thing one should put in one's mouth. Well, you've come this far... You blow a confident puff of air into the thick red stick, as though smoking a cigar, but find you have to clamp your lips onto it in order to keep it from falling out of your mouth. This pressure is enough to cause it to detonate, blowing you and everyone else in the room to smithereens.

GAME OVER
Deaths: 22

(Continuing from most recent saved game: >>590)

>>592
You cannot be entirely certain whether you are now living in reality, or simply another nested simulation, so you decide that you had best be clear about precisely what sort of simulation you are or are not willing to participate in. You lecture the stone cube, as it seems as good an audience as any. You feel slightly uplifted, as though more in control, however slightly. Just as you are winding down, you remember to specify that you mean free as in freedom, not free as in free beer.

>>593
None of the fuses on any of the sticks of dynamite are lit, thankfully - that would be quite a predicament! - but nonetheless it doesn't hurt to be safe. You extinguish it in the most gratuitous and inappropriate manner imaginable: by pulling down Alexei's trousers and thrusting it between his buttocks. The dynamite, however, does not appear amenable to this course of events, and expresses this by violently detonating. Alexei explodes for the second time. Nothing is left of you but a smear of blood, hair and unidentifiable organic bits painting one side of the room.

GAME OVER
Deaths: 23

(Continuing from most recent saved game: >>590)

>>594
"Wow, Zardoz!" you exclaim, just in case he happens to be listening, "You have such a lovely giant stone head! And your bellicist philosophy is so insightful! Keep up the good work, Zardoz!" There is no response.

>>595
All this Zardoz-praising is thirsty work, you find. You search high and low for some bottled water or something like that, without success. Your throat is a little dry, but you aren't quite at the point of resorting to bodily fluids for hydration.

>>596
You call upon your friend Jesus, to no avail. Well, if he were truly your friend, he wouldn't let you go thirsty and trapped in here as you are!

>>597
You think about what sort of fluids you'd like to drink. Those energy drinks are supposedly good for combating dehydration, you seem to recall, but there's something you find vaguely offputting about brominated vegetable oil. Those long, flexible strands dangling from the glycerol head, aliphatic but for their oversized, fuzzy bromine substituents - it's like a jellyfish waiting to sting. Who can guess what such a substance might do to you?

>>598
You embrace your inner onii-chan - that part of you that was always protective of your beloved imouto. Lacking any other suitable outlet, you fawn over the sleeping Jacqueline, before jealously separating her from Alexei and Aaron. They're not to sleep next to your little sister.

>>599
You hug yourself and, implicitly, the viscera lurking beneath your skin. You feel a warm appreciation for their various exotic and interrelated functions, from the biochemical to the genetic to the cellular to the organic level. You will, surely, be with them until death do you part.

601 Name: (*゚ー゚) : 1993-09-8007 22:26

Take dynamite. Shoot small westward hole with gun, first moving everybody as far away as possible. (And don't put dynamite in the hole this time.)

602 Name: (*゚ー゚) : 1993-09-8007 23:59

Make Samus Aran your role model

603 Name: (*゚ー゚) : 1993-09-8008 06:22

If only Punctual Gomez was here, we sure could use his help right now.

604 Name: (*゚ー゚) : 1993-09-8010 18:18

>>601
Firstly, you drag everyone's bodies as far from the hole in the wall as possible - which isn't very far, given it's a small space and they're all attached to the cube in the centre of the room. You cautiously lift the box of dynamite and carry it with you. You find that you are not in possession of any guns, meaning that that dastardly hole will have to go unshot for now.

>>602
Being trapped in this room is taking its toll on you, mentally speaking. You take some small comfort in the thought of a certain Samus Aran: a beautiful, brave and capable young lady, not entirely unlike yourself. If only you too had a full body power suit, you think to yourself, so you could morph ball your way through that little gap in the wall.

>>603
Well, if neither Zardoz nor Jesus are going to help you, perhaps that Gomez fellow might show up just in time? You hold your breath a moment in anticipation and, defying even your expectations, hear footsteps on the other side of the door, then the jangling of keys, then, at last, the door beginning to creak open...

605 Name: (*゚ー゚) : 1993-09-8010 22:32

If the door opens outward, burst through the door elbow-first to stun whoever is behind it, then run away as fast as possible.

If the door opens inward, wait behind it and slam it shut on the body of whoever's opening it, then run away as fast possible.

606 Name: (*゚ー゚) : 1993-09-8010 23:36

I'm here to kick ass and bust spines and I'm all out of ass

607 Name: (*゚ー゚) : 1993-09-8013 18:16

>>605
The door opens inwards only a centimetre or two, and a voice emerges - Conundrum-chan's, to be specific - "Cassandra, that's you, isn't it? I heard you talking to yourself from next door. I should've known I couldn't keep you occupied like that for long, but..." She trails off, then continues: "I... I just can't go through with it after all. I think there's a better way of settling this. Please, let me in, and we can talk this over."

Well, you're not falling for that one! You throw your weight against the door, slamming it shut. Conundrum-chan says, coldly, "I see, so that's how it is. As you wish." You hear the lock click shut again, then footsteps leading away. You try to run away, but find yourself still on the wrong side of the door. How inconvenient.

>>606
Why are you here? Is there a meaning to your existence at all? What should you be doing with your life? The answer comes to you all of a sudden in a blinding epiphany. Your life has two goals only: the kicking of asses and the busting of spines. Alas, there is not a single donkey to be found in this gloomy little room. You bust the spines of each of the three dreamers in turn, but they show no response, being still blithely oblivious.

You're getting a little sick of being stuck here. Surely, somewhere between your dynamite, geokinesis, sleeping companions and the fact that Conundrum-chan can apparently hear you, you must be able to contrive a cunning escape plan somehow.

608 Name: (*゚ー゚) : 1993-09-8013 22:33

Use geokinesis to make a blunt hammer weapon from shards of stone around the room. Use the hammer to violently smash all machinery in site.

609 Name: (*゚ー゚) : 1993-09-8013 22:34

Or in sight, whatever

610 Name: (*゚ー゚) : 1993-09-8014 03:13

Resort to bodily fluids for hydration.

611 Name: (*゚ー゚) : 1993-09-8015 18:17

>>608,609
They aren't really shards as such, but there are plenty of rock samples in the various boxes on the shelves. You take a fair sized slab of basalt and a long, crystalline lump of orthoclase, and use stone morphing (active skill) to fuse them together. This costs you twenty mana, leaving you 245 remaining. For such a makeshift weapon, it proves actually rather well weighted and comfortable to wield. Tightening your grip, you vow to destroy all machinery in situ.

Unfortunately, there isn't a much mechanical about upon which to release your Luddite rage. After careful consideration of the semantics involved, you decide the cables and apparatus attached to the sleepers doesn't strictly speaking count as machinery, and hence turn your attentions elsewhere. You crush the nibs of a few ball point pens, hammer a tape measure into oblivion, and are then left with nothing but the mechanism of the door. It resists even your most violent swings, reverberating loudly but suffering not even a dent.

You stop suddenly as you hear Conundrum-chan outside make a startled noise, then the sound of something falling over, a scream, and some bizarre inhuman shrieking noise. Your blood goes cold. What is happening? Is this your doing? After more sounds of struggle, you hear a strange flapping noise, something clumsily fiddling with the lock from the other side, then the door clicks open for the second time. Cautiously, you pull it open and look, hammer at the ready.

Hovering outside is that friendly red bird of yours! Gosh, you haven't seem in ages! "Oh Reginald," you exclaim, greeting him with an affectionate tickling under the chin, "Thank you so much!" He must've stolen the key from your captor and freed you himself. What a clever, loyal little creature he is. The room you emerge into is just as it was in the simulation - full of empty cloning pods, and flooded ankle deep.

>>610
You are indescribably relieved to be free, especially as you were getting rather thirsty in there. Now, at last, there's no chance you'll have to drink anything weird just to survive! Your mouth waters at the sight of the expanse of cool, gently glittering water before you. And yet... somehow, you can't help but feel slightly disappointed that you no longer have an excuse to drink your own fluids.

Just to settle the matter once and for all, you sharpen one edge of the hammer (setting you back by five mana) and use it to nick the edge of your hand. You suck the blood from the wound, letting the warm, slightly viscous, ferric tasting liquid spread through your mouth. Mmm. You could get used to that taste.

More importantly, you need to decide what to do next. To the east is a spiral staircase leading up to the surface. To the west is an open door leading to Conundrum-chan's office. Behind you, to the south, the three dreamers are still slumbering, along with that curious stone cube. Of the four subterranean tunnels leading into this room, the ones to the southwest and southeast appear to be flooded (but you could, hypothetically, still try to explore them), water is flowing steadily from the tunnel to the northeast, and the tunnel to the northwest alone looks comfortably traversable.

612 Name: (*゚ー゚) : 1993-09-8015 19:00

Hypothetically explore the flooded rooms.

613 Name: (*゚ー゚) : 1993-09-8016 07:33

Drink water.

614 Name: (*゚ー゚) : 1993-09-8016 15:48

use geokinesis to make a stone scuba suit and explore the flooded rooms for real

615 Name: (*゚ー゚) : 1993-09-8017 11:08

Drink as much as you can, the thirst is the worst part of this endless nightmare.

616 Name: (*゚ー゚) : 1993-09-8018 19:33

>>612
You stare intently at the two yawning, unlit openings to the subaqueous world below. They betray no hint of their contents, but that doesn't mean you can't guess. You begin by hypothetically exploring the southwest tunnel, which, you imagine, after a short, narrow shaft leading down at a roughly 45 degree angle, opens into a now flooded ruin. The crumbling masonry whispers of illustrious temples and unknowably ancient rites. Deeper into the structure, further into the cold, clinging water, the architecture twists maddeningly in Escheresque contortions that confound the eye. You sink down twisting helical staircases, through ornate archways, past elaborate arabesques in tessellating or fractal patterns, until you lose all sense of direction or self. You drown in your own imagination.

>>613
Returning to reality, you bend down, cup your hands and swallow several mouthfuls of the cool water. It washes the blood from your hands and your throat, refreshing you inside and out.

>>614
You hear splashing behind you. Conundrum-chan is stumbling in your direction. One hand is clutching her right eye, from beneath which a line of blood is tracing its way down her cheek. She calls something after you, but you can't even make out the words. Reginald swoops back and forth around her, and she bats at him a little, but continues drawing steadily closer to you.

Well, this is awkward. You hope she doesn't want to kiss you again or something. I mean, it's not like you'd like that or anything. Eager to avoid such an emotionally turbulent reunion, you rush off towards the southeast tunnel, as heading towards the southwest would involve having to pass Conundrum-chan. Using your stone morphing (active skill), you morph a fair chunk of cavern wall into a modest, single tank diving suit. This costs you 140 mana, leaving you 100 mana remaining.

Being made of stone, the tube covering your mouth and nose is immobile, making it a little inconvenient. Similarly, you have no way of actually compressing the air in the tank, meaning it's more like just a single extra lungful of air on your back. Still, it's better than nothing. Very, very carefully, you submerge the box of dynamite, which you are still carrying for some bizarre suicidal reason, and dive with it beneath the surface, praying that the increase in pressure doesn't offend it enough to detonate.

You cannot see anything, and navigate by following the roof of the tunnel with the hand that isn't otherwise occupied. The tunnel levels out soon after passing underwater, then carries on more or less straight for about fifty metres. Just as you are desperately running out of air, it begins to rise again, and you see faint lights glimmering on the other side of a water surface just above you. You emerge, breath deeply, and pull yourself out onto the shore.

You are in a large, black space. You cannot see any walls or ceiling. There are odd luminescent little white bell shaped objects hanging from strands, looking much like larger, glowing versions of lilies of the valley. These illuminate a small lake, from which you have just emerged, surrounded by tall, organic shapes that tower away into the darkness above. The ground is everywhere covered in a thick layer of glistening moss, soft and damp to the touch, with little clusters of mushrooms or foliate coral-like structures. The air smells musty, with a faint undercurrent of overripe fruit.

A persistent breeze is blowing from the west. A narrow valley, bounded on both sides by the glowing organisms, winds away to the southeast. Everywhere else is thickly overgrown and more or less unlit, but the foliage seems especially thick, dark and foreboding to the north.

>>615
Ignoring your surroundings for now, you set down the miraculously unexploded box of dynamite and slurp greedily from the pool. You drink, drink, gulping it down but never quite quenching that itching dryness at the back of your throat, until you are interrupted by a rustling sound from the northeast.

617 Name: (*゚ー゚) : 1993-09-8019 00:24

Imitate the rustling sound.

618 Name: (*゚ー゚) : 1993-09-8020 01:12

Can we still hear grinding noises?

619 Name: (*゚ー゚) : 1993-09-8020 18:55

>>617
You lean over and grasp the base of a group of long, thin stalks, each of which terminates in a bulb shaped like a poppy bud. A brisk shake yields a rustling not dissimilar from the earlier. The rustling from the northeast comes again, this time louder - or possibly just closer? Your pulse quickens and you tighten your grip on the makeshift hammer, which is currently your only form of defence.

There are a few tense moments of silence, then, without warning, a huge, lumbering form emerges into the field of light. Being lit only by the feeble light of the luminescent bell things, you have trouble discerning its details, but it seems somewhat like a giant trilobite - at least the size of a small horse - with an elongated cephalon tapering to a single upturned point, and spines running the entire length of its back. It has more legs than you can count.

It rears up on its back legs, letting its forelegs dangle and waving its antennae back and forth. Its mouth flaps open and closed a few times, then it folds back down and slips into the pool, disappearing with a surprisingly subtle splash. It is immediately followed by another three of the same, two of which similarly sink beneath the surface. The last hesitates and turns to face you. It takes a few steps towards you, waving the horn on its head several times in what might be a provocative gesture.

You realise that the three that just entered the water must be on their way to the cloning facilities, meaning that Conundrum-chan and the dreamers are in danger! You are still wearing the diving equipment, so you could return right now if you tried. Alternatively, you could try to deal with the specimen currently threatening you - either by standing and fighting, or by evading it.

>>618
The trilobite creature is making odd clicking noises, though you can't even tell which of its all too many body parts the noise is coming from. Nothing seems to be grinding just now.

620 Name: (*゚ー゚) : 1993-09-8020 20:54

tame one of the trilobites and make it our mount

621 Name: (*゚ー゚) : 1993-09-8021 01:02

Throw the box of dynamite a the trilobite HORN.

622 Name: (*゚ー゚) : 1993-09-8021 10:07

Use Stone Morphing to carve 1 kg of rock (thus spending 20 mana) from the ceiling, splitting it into 100 10g bits, each bit with a sharp point pointing down, thus causing a deadly rock shower. Use rock diving suit as a shield. If that doesn't work, animate the rock bits and order them to stab the trilobites.

623 Name: (*゚ー゚) : 1993-09-8022 00:27

mount trilobite -t

624 Name: (*゚ー゚) : 1993-09-8022 11:31

Kill the GNUfag.

625 Name: (*゚ー゚) : 1993-09-8022 12:51

Use the spellbook of Richard M Stallman to free yourself of the proprietary binds of this mortal coil!

626 Name: (*゚ー゚) : 1993-09-8022 14:32

Reflect on the irony of my status as poster >>623 and a solely Windows user.

627 Name: (*゚ー゚) : 1993-09-8022 22:27

Actually, it's a terrible way to start. Computer science is a terrible name for this business. First of all it's not a science, it might be engineering or it might be art, but I actually see that computer so-called-science has a lot in common with magic.

628 Name: (*゚ー゚) : 1993-09-8022 22:43

conjure the spirits of the computer with our spells

629 Name: (*゚ー゚) : 1993-09-8023 19:34

Flip to a random page in Sussman's holy text and read out an incantation to bind all evil.

630 Name: (*゚ー゚) : 1993-09-8023 19:50

>>620
You approach the creature slowly, making cooing noises. It allows you to get close, but, as soon as you try to mount it, flinches away, makes a loud hissing noise, rears back and then gores you horribly through the thorax. You die painfully.

GAME OVER
Deaths: 24

(Continuing from most recent saved game: >>619)

>>621
Crouching, you reach out and cautiously lift the box of dynamite. With one violent movement, you throw the entire box at the trilobite, in response to which it begins to charge at you. The dynamite explodes on contact with the creature's head, propelling the horn in your direction at a substantial velocity. It skewers your upper neck, severing your spinal cord and killing you instantly.

GAME OVER
Deaths: 25

(Continuing from most recent saved game: >>619)

>>622
Though you cannot even see it, you guess - correctly - that the ceiling is made of rock. You transmute a clump of it, directly above the trilobite, into a hundred needles. They rain from above, but, disappointingly, bounce harmlessly from the creature's carapace. Though unharmed, it is spooked by the assault, and retreats immediately away into the darkness to the north. It has vanished before you have time to react.

>>623
Well, that particular potential mount may be gone, but you know for certain there's another three just a single short diving trip away. You don your equipment, gather your paraphernalia, take a deep breath and make the return trip. You resurface back in the cloning facility. The three trilobites are not far in front of you, one curiously nudging open a cloning pod using its horn, the other two standing by and watching. Realising now how easily startled they are, you realise that this will require some tact on your part.

You gently begin to levitate (why, you almost forgot you had that ability!) and silently float over towards the three of them. You leave the dynamite on top of a nearby pod, anticipating a violent response to your next action. Finally, heart pounding, you pounce onto the one on the right, which is a little further separated from the rest.

You successfully avoid catching yourself on the dorsal spines, and land just behind the cephalon. You immediately grasp both librigena - conveniently placed as they are on either side of the head - and thus are able to avoid its bucking and struggling. As it hisses, stamps and whips back and forth, its two companions hiss and run away, one back into the southeast tunnel where it came from, the other to the northeast.

After only a few seconds, the trilobite apparently accepts its new position and ceases struggling. It lowers its head and hisses submissively.

631 Name: (*゚ー゚) : 1993-09-8023 19:50

>>624
You make a mental note to ruthlessly murder any wildebeest cigarettes that dare cross paths with you.

>>625
You are dubious about this so-called spellbook, considering that you've done plenty of magic already without resorting to any stereotypical musty tomes at all. There don't seem to be any books about anyway, arcane or otherwise.

>>626
You're not sure if it classes as irony, but you do think that exclusively using windows sounds rather silly, when most buildings are much more easily accessible through their doors.

>>627
You decide that you had best make a good first impression with your new steed, and for this reason you certainly shouldn't confuse or frighten it by describing your current quest as computer science. It might be vaguely scientific, but it doesn't have much to do with computers, after all. Rather, it is a magical adventure of discovery, Machiavellianism and murder. What fun your new pet is in for!

>>628
By clamping your legs in closer, you manage to will the trilobite (you really need to come up with a name for him/her, you tell yourself) forwards, towards Conundrum-chan's office. You pass by the room you were locked in, noting that the three dreamers are no longer there, nor is Stove Stove. Finally, you charge into the office, focussed squarely on the cloning console, of which you intend to summon the spirits.

The room is not empty - far from it, in fact - and the current residents are more than a little surprised to see you enter on trilobiteback. "Aaaaaaaaargh!" screams Conundrum-chan. "Whaaaaaaaargh!" screams Alexei. "Blaaaaaaaargh!" screams Aaron. Jacqueline cowers behind Alexei's back. Stove Stove shakes violently. Your mount impales the CRT monitor of the console on its horn, causing the image to die in shower of sparks. The trilobite stamps its feet and hisses triumphantly.

This might make spirit conjugation a little difficult, you reflect. Maybe you should've put more skillpoints into technomancy.

>>629
You aren't sure who this man of Suss is or what texts he might or might not have written, but you'd be very cautious about "binding all evil" given how many ethically questionable decisions you personally have made in your life.

632 Name: (*゚ー゚) : 1993-09-8023 21:16

Ask the screaming people whether "wildebeest" or "brontosaurus" is a more hilarious word.

633 Name: (*゚ー゚) : 1993-09-8023 22:46

name the trilobte "Dr. Gay Hitler"

634 Name: (*゚ー゚) : 1993-09-8023 23:48

Make sure that Dr. Gay Hitler gets a snappy pink uniform ASAP.

vc: hell

635 Name: (*゚ー゚) : 1993-09-8024 14:51

Ram Stove Stove with Dr. Gay Hitler repeatedly.

636 Name: (*゚ー゚) : 1993-09-8024 19:39

Sing Rams' "Pizza Forever" while you ram.

637 Name: (*゚ー゚) : 1993-09-8025 20:06

Goad trilobite into killing everyone in the room so you can pee without anyone watching you.
Pee on trilobite.
Wake up.
Pee in one of the drawers before the others wake up.
Go find some water to drink.

638 Name: (*゚ー゚) : 1993-09-8026 20:06

>>632
"Aaaaaaaaargh!" replies Conundrum-chan. "Whaaaaaaaargh!" replies Alexei. "Brontosaurus!" replies Aaron.

>>633
You name your brave steed in memory of a famous twentieth century dictator, whilst acknowledging its relative lightheartedness and gaiety. You simultaneously bestow upon it a PhD in honour of its outstanding work in the field of being ridden by you - a rare privilege indeed.

>>634
Unfortunately, the only clothing nearby is already being worn. There isn't any suitable cloth from which you could fabricate a uniform either. Jacqueline's frilly pink dress seems perfect for the job, but she won't part with it willingly, and Alexei will probably complain as well. Alternatively, of course, you could just disembowel a few of these screaming mooks and dress Dr. Gay Hitler in their intestines.

You settle for a simpler option: you remove your own pantsu - which are pink, with a fetching seigaiha pattern printed on top - and place them over Dr. Gay Hitler's antenna. It's not much of a uniform, but it'll have to do.

>>635,636
The others have by this point begun to stop screaming. Conundrum-chan is wielding your geologist's hammer, Alexei his own white energy weapon, and Jacqueline your stone sickle. The three have backed into one corner, sheltering behind Stove Stove, weapons at the ready. Aaron is standing to one side with a bewildered half-smile on his face.

"Spaghetti... macaroni... mortadella... tortellini... mozzarella!" you chant, in what might be the strangest battle cry you've heard in a while. On "mozzarella", you dig your legs into Dr. Gay Hitler's sides and he charges forwards, monitor and all, towards that accursed stone cube. Just as they are about to meet, Stove Stove shakes violently and your steed vanishes entirely. You are left hovering in midair.

Aaron lunges forwards and embraces you tightly, telling you how glad he is that you're alive and how you'll always be his beloved daughter, and so on. The other three stare at you, weapons still at the ready. Finally, he releases you.

>>637
At that moment your dear trilobite, headwear and all, sticks his cephalon around the doorframe, hisses uncertainly, and retreats back again. Apparently he was simply teleported outside the room. Apparently he is also a coward, as he ignores your instructions to brutally murder everyone in the room (hopefully not including you) and instead splashes away to hide amongst the cloning pods.

You begin to run after him to punish him with some urinary castigation, but Conundrum-chan - whilst calling out "Oh no you don't!" - grabs you from behind, lifts you into the air, and busts your spine. You are in too much pain and shock to retaliate, but at least you don't pass out, so you don't have to wake up from it. Everyone else is quite awake and staring at you. You can't pee in any drawers like this.

Conundrum-chan sits on your chest, pinning you to the ground, leans over you and begins to lecture you sternly. "Right, listen up, because this is important. Since I put you in the simulation, about two or three days have passed, and in that time the sun never rose. The moon still seems to be rising and setting normally. Undead grunts have been continually crawling from the forest. They... they won't die. Until now I've just been throwing them into the river, and they get washed away, but they won't die, no matter what I do."

She takes a deep breath, regains her composure, then continues: "I tried using cloned grunts as meatshields, but every one that dies adds to their ranks, so I stopped. When I woke up this... most recently, I found that all the cloning pods were empty. I don't know how it happened; I was asleep in front of the console the whole time. After that you escaped, and then I woke up the other three" - she waves a hand in their direction - "So we can work out what to do next together." Rather than reply, you gaze longingly at the cool, refreshing water outside.

You note in passing that not once did she mention the loss of her eye.

639 Name: (*゚ー゚) : 1993-09-8027 08:12

Admit defeat, express willingness to put our differences behind us and work together to stop the grunts. Suggest stopping the undead with reverse ailuromantic weather prediction.

640 Name: (*゚ー゚) : 1993-09-8027 08:35

AH NU CHEEKI BREEKI

641 Name: (*゚ー゚) : 1993-09-8027 09:19

use geomancy to tunnel ourselves into an underground shelter, then have jack summon a cat, and throw stones at it while using reverse ailuromantic weather prediction to cause a shower of meteorites

emerge from the shelter years later and become the ruler of the wastes

642 Name: (*゚ー゚) : 1993-09-8028 01:11

Is Jack even here? I thought Conundrum-chan was Jack's clone. Or vice versa. I'm so confused about the plot right now.

643 Name: (*゚ー゚) : 1993-09-8028 05:42

Find out if Ao Oni is still alive in this version of the universe.

644 Name: (*゚ー゚) : 1993-09-8028 20:18

>>639
In an uncharacteristically submissive manner, you make an effort to integrate into and work together with the group in the interests of self preservation. When it comes to tactics, you suggest reverse ailuromantic weather prediction, but nobody seems to have any idea what you're talking about. The only local ailuromancer is, of course, your foster sister, Jack Aaronova, whom you haven't seen since helping defend her camp against the assault by Theodore's Church of the Schismatics.

>>640
Oh no! You forgot about that cheeky brook/creek (breek?) - the Palriga Canal! If you aren't careful, it'll flood the entire cloning facility with delicious, crisp, refreshing water. Also undead might get in that way. You lead the group out into the main room. Dr. Gay Hitler is still here, hiding unsubtly behind a cloning pod, with his antenna and monitor-adorned horn quite obviously sticking out.

You stop suddenly as you see a human figure crouched in the darkness at the mouth of the Palriga. As soon as they catch sight of you they yelp and stand up straight. Jack Aaronova, of all people, emerges from the shadows. She is dressed in a makeshift plate armour composed of what appear to be segments of one of the giant trilobites you saw earlier. She is absolutely covered in blood. You've never seen so much blood at once. It's caked onto her skin, clinging to her hair, splashed all over her clothing, and especially thick on the ceremonial stone knife she's gripping in her right hand.

She jabs the knife into the air in front of her, towards Alexei, looking quite aghast, stammering "Y-you're dead! I saw you explode! How are you alive‽" Come to think of it, how is he alive after that? Conundrum-chan chuckles to herself, and says it's "her little secret", or at any rate, it is of no consequence now. Jack Aaronova is not amused.

>>641
Unfortunately, the only way you could use your geomancy to dig is through stone morphing (active skill). With your remaining 80 mana, you could only afford to dig away four kilograms of stone, which would be a rather poor excuse for a shelter. Actually, the two adjacent rooms here - the one you were locked in and the one with the cloning console - would form decent emergency shelters; no tunnelling required.

You are now playing as Jack Aaronova.

You summon Theodore - who is still curled around your neck, in a comfortable crook above the top segment of your armour, hidden under all the blood and hair. He appears reticent at the prospect of jumping into the water flooding the floor, so you, along with the group, return to Conundrum-chan's office, where you set down Theodore. He immediately begins grooming himself with his tongue, but all Great Neptune's ocean wouldn't wash that much blood from his fur.

You spend 125 mana invoking inverse ailuromantic weather prediction (active skill) on Theodore. You begin to throw rocks - which, conveniently, you happened to have with you - at him. He scampers here and there, but the others, being in on the plan, prevent him from leaving the room. "DAMN YOU, HUMAN! I KNOW WHAT YOU'RE DOING!" he shouts at you telepathically. The effect elapses without Theodore suffering more than one or two grazing strikes and severely injured pride.

You think staying in this room for several years sounds deathly boring, even if you get to be a ruler afterwards. Nonetheless, you don't plan to visit the surface any time soon.

>>642
You are fairly certain that you are here. You aren't sure why everyone else is here, least of all the exploded Alexei. And you don't trust that clone of yourself. She clearly knows more than she's telling.

>>643
You cannot see any blue demons from where you are. Of course, you've no chance of finding him now that you're actively looking for him; everyone knows Ao Oni always comes when you least expect it.

At that moment there's a loud bang and a dull rumble from somewhere far above. "Is that...?" begins Ariadne. "That's probably the barricade breaking, yes." replies Conundrum-chan coolly.

645 Name: (*゚ー゚) : 1993-09-8029 09:33

Play rock-paper-scissors to decide who goes to check on the barricade.

646 Name: (*゚ー゚) : 1993-09-8029 17:38

Give princess water.
Wash blood off of self.
Determine if you are thirsty.
If thirsty, seek more water to drink while you have time.
If unthirsty, seek a quiet area to pee to avoid an embarrassing incident when the next blood-caking battler inevitably drags on all day.
If interrupted by attackers, resign self reluctantly to battle-related omorashi.

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