>>870
That mention of text adventures reminded me of a text adventure I made myself a few years ago, which I just went back and played through. This was from when I was still very new to programming. Code features:
if
and print
statements. At one point it has ten nested conditionals. Despite all that, the game itself is surprisingly solid. I remember I bugtested it to death, and it really is, as best I can tell, genuinely bug free. And the puzzles and game mechanics are quite interesting, even if some of the solutions are a bit abstruse.